2010-11-21, 07:27 PM
Sarah Wrote:Which one is rolling spin again? If it's the rush skill then it's more important. If it's that garbage attack that just creates a small tornado around you then it's completely worthless. Final Toss is important because enemies can't attack while they're being launched.
Rolling spin is the tornado around you but it is no longer really garbage. It no long has a high chance to miss, and it hits 5 times. It is great to build combo, and it also stuns. iirc, its range was also increased. Meanwhile, as far as I know, final toss is still additive damage. By leaving it at all you get +73% launch damage as opposed to +100%. By leaving rolling spin at level 11 you lose 1 monster it can hit, as well as nearly a total of 100% damage, as well as a lower chance to stun. Either skill would be good enough at level 11. I'm just not so sure I'd really use final toss much anymore and I'm pretty sure I'll use rolling spin a lot now since it was buffed up a lot.

