2010-11-16, 03:42 PM
Lol, well the source code is using damR to calculate extra damage per orb. So I guess good news for Heroes, Combat Orders will actually bump up to 11%/orb with lv.31/32.
Note to self: Combat Mastery will affect future damage tests (I was 3rd job when I did the panic damage testing)
And isn't it funny how those things work out...
Combat Orders benefits to hero:
+10% damage to Adv. Combo (210% instead of 200%)
+4% damage to Intrepid Slash (214% instead of 210%)
+8% def reduction to Combat Mastery (48% instead of 40%)
+1% stats to Maple Warrior (116% instead of 115%)
+4% bonus to Enrage (164% instead of 160%)
Meaning at PB, (multiplying MW into the percent, which is wrong. But just for comparison)
Without CO - 448.224% per hit
With CO - 543.741% per hit
So basically CO is a 21% damage increase on PB.
- will need to test, fairly sure crit multiplies with it (so 1.2 crit * 1.25 combo * attack)
- multiplied with PDR, apparently
Note to self: Combat Mastery will affect future damage tests (I was 3rd job when I did the panic damage testing)
And isn't it funny how those things work out...
Combat Orders benefits to hero:
+10% damage to Adv. Combo (210% instead of 200%)
+4% damage to Intrepid Slash (214% instead of 210%)
+8% def reduction to Combat Mastery (48% instead of 40%)
+1% stats to Maple Warrior (116% instead of 115%)
+4% bonus to Enrage (164% instead of 160%)
Meaning at PB, (multiplying MW into the percent, which is wrong. But just for comparison)
Without CO - 448.224% per hit
With CO - 543.741% per hit
So basically CO is a 21% damage increase on PB.
Quote:- Advanced Combo Attack: 5% damage per blue orb and 10% damage per pink orb, or actually 10% damage per orb?- 10% damage per orb
- Advanced Combo Attack: applied after or before crit?
- Ignore target defense (for example with Combat Mastery): exact mechanics
- will need to test, fairly sure crit multiplies with it (so 1.2 crit * 1.25 combo * attack)
- multiplied with PDR, apparently

