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Possible results of fixing the BF Glitch.
#29
Chameleonic Wrote:No seriously I think it is. NxProse said that CK was meant to have more challenging and interesting gameplay. I think the current KB of the Elder Wraiths and other monsters is intended.

That is absolutely ridiculous. If Nexon wanted to make the monsters have weird attributes, they'd do so properly. Like if they want a monster to have temporary invincibility or to have attacks go through it, they'd give it a special animation or make it go transparent (see: Glutton Ghouls, who have that exact same ability) or something. Just like how they messed up Extra D's, they messed up Bigfoot and Elder Wraiths by leaving out hitboxes on certain animations. If Nexon wanted these monsters to have the ability to have attacks pass through them, they would done the same thing or something very similar to what they did with Glutton Ghouls. Extra D's were fixed in time and Elder Wraiths and Bigfoot will be, too.

Just like Stereo pointed out, monsters that are screwed up in some way have other weird glitches involving them. For those of you who haven't noticed, all monsters that have something wrong with them (typically missing or weird hitboxes/KB animations/whatever) have a weird glitch that causes them to display their Name Label even when you have those turned off.

Wolf Spiders: We all know they are screwy. Something definitely is not right with all their animations, as anyone who has fought them would know. If you have Name Labels turned off, Wolf Spiders still randomly display their name under them if you start attacking them. Coincidence?

Elder Wraiths: We all know Elder Wraiths are missing some of their hitboxes, which causes our attacks to pass right through them on certain animations. Is it just a coincidence that they, too, randomly display their name even though I have Name Labels turned off?

Bigfoot: We all know Bigfoot has the same problem that EWs have. I can be showering BF with a Hurricane storm, and he'll walk right through it. Guess what? Bigfoot's name randomly displays at times, even though I have that feature turned off. Madness??

Extra D's: When they were first released, they had no hitbox for their standing still animation. They couldn't be hit until they started moving. This was an obvious glitch and was fixed in time. Isn't it strange that they, just like the aforementioned, randomly displayed their names (even though I do NOT have that feature turned on) until that glitch was fixed?

Firebrands: Firebrands are missing hitboxes on some of their animations, too. Like the others, they randomly display their name even with the feature disabled, upon being attacked.

I can't think of any other monsters that do this. Isn't it so strange how only the monsters that have this glitch have problems with their hitboxes/KB, as well?

Serious.

Edit for above: I've never fought Bodyguard B, but I've heard he's missing hitboxes, as well. When fighting it, did you ever notice its Name Label display even with that feature turned off? It'd be a big help if you could answer that. Oh, and thanks for the correction. I had forgotten about that monster.
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Possible results of fixing the BF Glitch. - by Harrisonized - 2008-09-09, 05:56 AM
Possible results of fixing the BF Glitch. - by FelixTM - 2008-09-09, 02:06 PM

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