2010-11-15, 05:21 PM
Stereo Wrote:Another note, Guardian and Achilles both work on status effects.
Frankenroid's poison - 122
Snowman's freeze - 407
Currently I have
- 13 Guardian = All Attribute Attack Tolerance: +13%, Abnormal Status Tolerance: +13%
- 13 Achilles = Damage Taken -6.5%
It seems like these are multiplicative, giving 500 (snowman) * 0.87 * 0.935 = 406.725 damage, and 150 (Frankenroid) * 0.87 * 0.935 = 122.0175, both of which are rounded.
Then, when I get to Manon, I got... invisible Manon. :| glitchy glitch glitch.
I got to Manon. Fucking stupid. Took me three tries to beat it, and then another two tries to get past Griffey because I don't know what their 1/1 looks like, and then I just have to get plain lucky and Fake through it anyways since you can't get out of range quickly enough if you're attacking the whole time. And then Leviathan just sits on me because I don't have enough MP to finish the fight.
All DoTs work on bosses.
Inferno is useless to DoT a boss because a single Inferno does 450% plus 50%/s for 6 seconds, which adds up to 750% damage. The amount of time used to shoot Inferno though is equivalent 1560% average damage in Hurricane. It's only just godly training mob skill, especially on Fire Weak.

