Another note, Guardian and Achilles both work on status effects (and, in general, on bosses)
Frankenroid's poison - 122
Snowman's freeze - 407
Currently I have
- 13 Guardian = All Attribute Attack Tolerance: +13%, Abnormal Status Tolerance: +13%
- 13 Achilles = Damage Taken -6.5%
It seems like these are multiplicative, giving 500 (snowman) * 0.87 * 0.935 = 406.725 damage, and 150 (Frankenroid) * 0.87 * 0.935 = 122.0175, both of which are rounded.
Then, when I get to Manon, I got... invisible Manon. :| glitchy glitch glitch.
Frankenroid's poison - 122
Snowman's freeze - 407
Currently I have
- 13 Guardian = All Attribute Attack Tolerance: +13%, Abnormal Status Tolerance: +13%
- 13 Achilles = Damage Taken -6.5%
It seems like these are multiplicative, giving 500 (snowman) * 0.87 * 0.935 = 406.725 damage, and 150 (Frankenroid) * 0.87 * 0.935 = 122.0175, both of which are rounded.
Then, when I get to Manon, I got... invisible Manon. :| glitchy glitch glitch.

