2010-11-15, 12:05 AM
Flamethrower and Grenade's DoT stack.
DoT for Flamethrower before and after Elemental Boost, both tested and calculated, gave the expected result; that is, Elemental Boost increased Flamethrower's DoT by 10% (at level 10).
Pirate's Revenge works just like Vengeance; activates at a certain success rate when hit by any attack. 50 second cooldown, while the buff itself lasts for 45 at level 10.
I'll need a Fighter/Cleric/Spearman to test out how the ATT/DEF/HP buffs affect Battleship.
Right now, I'm doing about 20 rolls to see the odds of Lucky Dice, will post results when I'm done.
DoT for Flamethrower before and after Elemental Boost, both tested and calculated, gave the expected result; that is, Elemental Boost increased Flamethrower's DoT by 10% (at level 10).
Pirate's Revenge works just like Vengeance; activates at a certain success rate when hit by any attack. 50 second cooldown, while the buff itself lasts for 45 at level 10.
I'll need a Fighter/Cleric/Spearman to test out how the ATT/DEF/HP buffs affect Battleship.
Right now, I'm doing about 20 rolls to see the odds of Lucky Dice, will post results when I'm done.

