2010-11-14, 10:02 AM
¬Rob Wrote:I hate how most every non-boss mob gives the same exp depending on level. So everything's basically the same monster, just different sprites. ):
The actual relationship is HP. All normal mobs have the same HP/Exp ratio. The only exceptions are Theme Dungeon mobs. THey have 10% more Exp than normal mobs. (Bosses are as variable as always, too.) The ratio is a sliding scale relationship as the HP goes up. I am sure the math-magicians on this site could graph out the gains and come up with a formula to explain it.
The Theme Dungeons I refer to are Neo City, Kerning Square, and Mushroom Castle.

