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So why bother with alternate weapons?
#5
That may be so, but unless they start making new classes that use axes and blunts, swords will always be more valuable. Why didn't they just exercise more effort in differentiating the weapons, and giving more leeway to alternates?

Initially I thought the split removal was a good thing, but how exactly does this help classes? Add this to the list of changes not quite properly thought out?
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Messages In This Thread
So why bother with alternate weapons? - by Mike - 2010-11-07, 01:00 AM
So why bother with alternate weapons? - by Locked - 2010-11-07, 01:16 AM
So why bother with alternate weapons? - by Goggyfour - 2010-11-07, 02:04 AM
So why bother with alternate weapons? - by Signal - 2010-11-07, 03:44 AM
So why bother with alternate weapons? - by Corn - 2010-11-07, 11:49 AM
So why bother with alternate weapons? - by Stereo - 2010-11-07, 07:16 PM
So why bother with alternate weapons? - by Seanny - 2010-11-07, 11:38 PM
So why bother with alternate weapons? - by Stereo - 2010-11-08, 10:58 AM
So why bother with alternate weapons? - by Nalek - 2010-11-08, 12:40 PM
So why bother with alternate weapons? - by Stereo - 2010-11-08, 12:42 PM
So why bother with alternate weapons? - by Stereo - 2010-11-08, 04:22 PM
So why bother with alternate weapons? - by Fiel - 2010-11-08, 11:40 PM
So why bother with alternate weapons? - by Fiel - 2010-11-09, 12:09 AM
So why bother with alternate weapons? - by Stereo - 2010-11-09, 02:08 AM
So why bother with alternate weapons? - by Fiel - 2010-11-09, 02:22 AM
So why bother with alternate weapons? - by vx-2 - 2010-11-09, 06:06 PM
So why bother with alternate weapons? - by vx-2 - 2010-11-09, 06:35 PM

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