2010-11-01, 02:37 PM
It's the same game. Or rather, a different game - different mobs, maps, skills, quests - but with the same concept.
The main reason for levelling is to acquire new skills. I don't know of any class where the core build is done by 100, everybody gets their "smexiest" skills in fourth job.
In the game today many classes finish maxing the really useful skills between 140 and 160, so you may well say there is no attraction to levelling beyond that.
This is especially true now with potential, which makes the few AP you gain per level almost meaningless compared to your gear.
I have not studied BB enough to say whether it provides enough interesting skills to motivate one to level all the way to 200 to get them all, for any class.
Most exploits I've seen, btw, are about money, not levels.
The main reason for levelling is to acquire new skills. I don't know of any class where the core build is done by 100, everybody gets their "smexiest" skills in fourth job.
In the game today many classes finish maxing the really useful skills between 140 and 160, so you may well say there is no attraction to levelling beyond that.
This is especially true now with potential, which makes the few AP you gain per level almost meaningless compared to your gear.
I have not studied BB enough to say whether it provides enough interesting skills to motivate one to level all the way to 200 to get them all, for any class.
Most exploits I've seen, btw, are about money, not levels.

