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Help me understand what will happen to maple.
#9
Will bb alleviate, present an efficient alternative, or bring an end to grinding?
MapleStory is a grinding game. That's how you are kept playing for weeks and months and years, hopefully (on Nexon's part) spending money as you go. The exp curve changes with BB but monster HP goes up, so depending on your gear (see below) you may or may not be levelling faster. There should be more selection of where to grind, though, so you are not stuck on the same map for scores of levels. Also, there are many more classes to try, so you can alternate between characters if you get bored with the grind.


Will bb do something about the horrible economic turns that have resulted from numerous exploit periods?
No. Some tweaks to the economy might happen with mastery books and dragon gear dropping from normal mobs, but don't expect miracles.

Will bb discourage exploiting of the game?
No, unless it discourages playing it. As long as people play, people look for ways to cheat. BB does not include any changes to the basic design flaws that make MapleStory so easy to hack.

Will bb clean up the useless features of the game which include the following:
  • filler mobs that nobody will ever level on
  • useless maps that make the game feel as if it's a never ending walk
  • redundant items that merely serve to fill up space in one's inventory and that have no collective value
  • quests that have outlived usage
  • garbage NPCs especially the ones littered about in towns

Since all mobs of the same level will have the same HP and give the same EXP, they are all (theoretically) equally attractive to train on.
Useless items continue to exist and take up inventory space.
Some quests have been revamped. However, "quest usefulness" is in the eye of the beholder.
Towns have been changed and compacted.

Will bb make questing a more enjoyable part of the game?
Supposedly yes.

Will bb give us more rewards for hard work, rather than simply 3 and 5 points?
I don't understand the question.

Will bb do more to differentiate the classes, while helping to make sure that no class ends up dead last (as archers have historically been)?
Supposedly, BB brings about class balance. Everyone different yet equal. It really remains to be seen just how well that works.

Other than suggesting cash shop items, will bb do more to help people be unique in terms of stats and skills in the game?
Maybe to begin with. Soon enough, cookie-cutter builds will emerge.

Will bb replace stat whoring with a more useful form of competitive fun?
No.
The Potential system brought a quantum leap to damage whoring, with the funded now being able to do five times the damage the non-funded do (as opposed to about twice as much, before). BB lifts the damage and stat caps, encouraging people to keep cubing their gear to absurdity.
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Help me understand what will happen to maple. - by SaptaZapta - 2010-11-01, 09:47 AM

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