Devil's Sunrise Wrote:Faster(2) of all spearmen skills. SSB and Sky ski will get that speed with 11+ Wind Booster (well, ssb gets it at 1, actually).Is there some spear that's Fast (4)? Even putting your mouse on Wind Booster crashes the client in this version.
JoeTang Wrote:Exact Total Charge Time for Pierce and Big Bang please.Have a method for doing this? I know they send a special packet when they start, but any value I could produce would be trial and error since the attack is not automatically used at max charge. Wondering if you have an idea as to how to reduce that potential human error.
EDIT: As an afterthought, the tick count isn't even included in the special skill start packet. I'd have to rely on server time.
EDIT2: I changed the software to a completely server-sided tick count, but it displays slightly off color values for known times. Tolerance seems to be roughly 10ms.
Having said that, I'm coming up with ~2000ms in preliminary testing. I'd assume with human error that it'd be somewhere between 2000ms and 2100ms - my trials ranged from 1969-2110ms. Anything under 2000 was way too short. I elongated the window to better see the bar. This is for Pierce, of course. In my testing, booster does not affect charge time.
Russt Wrote:Time this, as with BStep? And other skills like that, if there are any in the data. I know Infighters have a bunch, but it doesn't look like they're there.It was timed. I was able to switch between the two in as little time as 600ms on a Fast (5) weapon, usually somewhere in the neighborhood of 710ms.
Either way, it has no practical application at the moment and that's assuming that it's going to stay the way it currently is in the first place - which I doubt considering how much of the pirate data was added.

