2010-10-30, 04:42 PM
larmie Wrote:(Sorry Joe I missed your thread) I'll merge my thread (http://www.southperry.net/showthread.php?t=33577) here.
I disagree with the OP on first job skill; bowmasters have bomb shot and marksmen have ice shot too which does more damage to more mobs with the same range. I'll have to recommend double shot. Other than that:
1. Do frostprey freeze enemies?
2. Do we need power knockback?
3. How does mortal blow work? Do we need it?
If the answer to all three is "yes" then I agree with your second and third job builds.
Quote:Marksmen have almost nothing to worry about in their first, second and third job skills (333 SP rewarded; 360 SP needed to max everything) but I'm wondering where to shave off the missing 27 SP. It could be taken from arrow blow, double shot, power knockback, mortal blow, ice shot (only 14 needed for 2 second freeze) and golden eagle (only 15 needed for frostprey). I'm wondering what the point of arrow blow and power knockback; iron arrow outperforms arrow blow and if arrows could be shot at close-to-zero range, there's no point of using an extra skill to knock them back. None of the other skills are essential; double shot for balrog, mortal blow for nerfed snipe, max ice shot for marginal damage boost @extreme range and max golden eagle in case frostprey no longer freezes. Any advise on what to throw out?
You're missing 22 SP in Fourth Job to max everything. I would cut 4 points from Hero's Awakening obviously, 9 from Frostprey, and most likely another 9 from Blind. If you have +skill gear, I would cut more from Frostprey to make it only reach 21, since its damage isn't significant, and even the freeze time could be considered useless when you reach the levels where this decision matters.
Blizzard along with Arrow Eruption are your main training skills. There should be absolutely no reason to cut points from Blizzard, because a Sniper can max everything except for 15 Eagle and 6 Thrust. If you want to cut points from Third Job into other skills, take them from Mortal Blow. Cutting points out of Blizzard is the equivalent of cutting points out of Avenger or Band of Thieves because they reach max targets at a certain level.
The only reason you should get Double Shot is if you plan to "boss" before Third Job. The only reasonable place for this is Balrog PQ. Otherwise, if you want to level, get Arrow Blow because it basically makes first job 3x faster, and actually helps in second job unlike Double Shot. By the time you're high enough level to be deciding points into Power Knock-back or not, Double Shot and Arrow Blow have probably become useless. It doesn't matter where you put those points into, but Power Knock-back is the least useless option. I have maxed Double Shot. I used my level 2 Arrow Blow more. Trust me, Double Shot sucks, and I've thoroughly outlined why in the OP. I highly doubt it'd even make a significant difference at Balrog PQ unless you and your party are horribly weak.
I think you're all misunderstanding something because I otherwise can't come to the conclusion as to why you're comparing maxing Thrust and Eagle vs. Power Knock-back.
Skill points are not forwards compatible. i.e. you can't skip Power Knock-back and spend those points into Thrust and Eagle because Power Knock-back is a Second Job skill, and Thrust and Golden Eagle are Third Job skills.

