2010-10-28, 03:33 PM
I like the idea of more interesting stat bonuses like you'd see in other games, but I don't really agree with any of the ones you designed. The defense system is already designed to reduce damage by a %. I do think HP/MP should be passively recovered at a % rate, but your idea means someone with near 3000 str would fully recover their HP every 10 seconds. Overall most of the things you suggested just scale really badly and do way too much for higher levels.

