2010-10-26, 11:19 AM
Total base att - projectile att (ammo/stars/arrows) = x
floor(x * (1 + % attack)) + att buff/pot + projectile att = y = your attack in normal situation
y/(total base att + att buff/pot) - 1 = overall % bonus; solve for this and you get the equivalent % damage translation for your % attacks.
And actually I've heard that % damage don't stack with another % damage, but attacks do. No solid proof though has been seen yet.
floor(x * (1 + % attack)) + att buff/pot + projectile att = y = your attack in normal situation
y/(total base att + att buff/pot) - 1 = overall % bonus; solve for this and you get the equivalent % damage translation for your % attacks.
And actually I've heard that % damage don't stack with another % damage, but attacks do. No solid proof though has been seen yet.

