2010-10-23, 05:38 PM
Jellyflower Wrote:It wouldn't so pretty if you get 1/1ed at zakum or party members lag if that's how distributed damage work. The defense is really nice since it's almost 26.5% boost of existing reduced damage reduction (sqrt(1.6) - 1) for percentage defense reduction. I'm just curious about yellow aura's ghetto speed infusion because I might opt for different weapon choice for dark knight and aran if it does stack with normal SI.
1/1s count as normal damage, don't they? Meso Guard halves 1/1 damage. Everyone in the party would be left with about 36% hp after a 1/1. Or I guess it would vary depending on how much HP your party members have relative to you.

