Wild Hunter (I)
Triple Shot
Description Launch 3 arrows in quick succession.
Delay (ms): Standard (see Attack Speed Reference)
Max Level: 20
Jaguar Riding
Description Summon the trained Jaguar to ride on. While riding, maximum HP, critical rate, evasion, and movement speed are increased.
Max Level: 15
Double Jump
Description The Jaguar jumps again in mid-air to cover long distances.
Delay (ms): 720
Max Level: 10
Crossbow Booster
Description Use MP to increase the crossbow's attack speed by two stages.
Delay (ms): 600
Max Level: 20
Triple ShotDescription Launch 3 arrows in quick succession.
Delay (ms): Standard (see Attack Speed Reference)
Max Level: 20
| 1 | MP 5; fire 3 arrows for 71% damage per arrow |
| 2 | MP 6; fire 3 arrows for 72% damage per arrow |
| 3 | MP 6; fire 3 arrows for 73% damage per arrow |
| 4 | MP 7; fire 3 arrows for 74% damage per arrow |
| 5 | MP 7; fire 3 arrows for 75% damage per arrow |
| 6 | MP 8; fire 3 arrows for 76% damage per arrow |
| 7 | MP 8; fire 3 arrows for 77% damage per arrow |
| 8 | MP 9; fire 3 arrows for 78% damage per arrow |
| 9 | MP 9; fire 3 arrows for 79% damage per arrow |
| 10 | MP 10; fire 3 arrows for 80% damage per arrow |
| 11 | MP 10; fire 3 arrows for 81% damage per arrow |
| 12 | MP 11; fire 3 arrows for 82% damage per arrow |
| 13 | MP 11; fire 3 arrows for 83% damage per arrow |
| 14 | MP 12; fire 3 arrows for 84% damage per arrow |
| 15 | MP 12; fire 3 arrows for 85% damage per arrow |
| 16 | MP 13; fire 3 arrows for 86% damage per arrow |
| 17 | MP 13; fire 3 arrows for 87% damage per arrow |
| 18 | MP 14; fire 3 arrows for 88% damage per arrow |
| 19 | MP 14; fire 3 arrows for 89% damage per arrow |
| 20 | MP 15; fire 3 arrows for 90% damage per arrow |
Jaguar RidingDescription Summon the trained Jaguar to ride on. While riding, maximum HP, critical rate, evasion, and movement speed are increased.
Max Level: 15
| 1 | MP 20; while riding, +12% HP, +12% critical chance, +10 avoid, +60 speed |
| 2 | MP 20; while riding, +14% HP, +14% critical chance, +20 avoid, +60 speed |
| 3 | MP 20; while riding, +16% HP, +16% critical chance, +30 avoid, +60 speed |
| 4 | MP 20; while riding, +18% HP, +18% critical chance, +40 avoid, +60 speed |
| 5 | MP 20; while riding, +20% HP, +20% critical chance, +50 avoid, +60 speed |
| 6 | MP 20; while riding, +22% HP, +22% critical chance, +60 avoid, +60 speed |
| 7 | MP 20; while riding, +24% HP, +24% critical chance, +70 avoid, +60 speed |
| 8 | MP 20; while riding, +26% HP, +26% critical chance, +80 avoid, +60 speed |
| 9 | MP 20; while riding, +28% HP, +28% critical chance, +90 avoid, +60 speed |
| 10 | MP 20; while riding, +30% HP, +30% critical chance, +100 avoid, +60 speed |
| 11 | MP 20; while riding, +32% HP, +32% critical chance, +110 avoid, +60 speed |
| 12 | MP 20; while riding, +34% HP, +34% critical chance, +120 avoid, +60 speed |
| 13 | MP 20; while riding, +36% HP, +36% critical chance, +130 avoid, +60 speed |
| 14 | MP 20; while riding, +38% HP, +38% critical chance, +140 avoid, +60 speed |
| 15 | MP 20; while riding, +40% HP, +40% critical chance, +150 avoid, +60 speed |
Double JumpDescription The Jaguar jumps again in mid-air to cover long distances.
Delay (ms): 720
Max Level: 10
| 1 | MP 28; jump a certain distance |
| 2 | MP 26; jump a certain distance |
| 3 | MP 24; jump a certain distance |
| 4 | MP 22; jump a certain distance |
| 5 | MP 20; jump a certain distance |
| 6 | MP 18; jump a certain distance |
| 7 | MP 16; jump a certain distance |
| 8 | MP 14; jump a certain distance |
| 9 | MP 12; jump a certain distance |
| 10 | MP 10; jump a certain distance |
Crossbow BoosterDescription Use MP to increase the crossbow's attack speed by two stages.
Delay (ms): 600
Max Level: 20
| 1 | MP 30; Increased attack speed for 10 seconds |
| 2 | MP 29; Increased attack speed for 20 seconds |
| 3 | MP 28; Increased attack speed for 30 seconds |
| 4 | MP 27; Increased attack speed for 40 seconds |
| 5 | MP 26; Increased attack speed for 50 seconds |
| 6 | MP 25; Increased attack speed for 60 seconds |
| 7 | MP 24; Increased attack speed for 70 seconds |
| 8 | MP 23; Increased attack speed for 80 seconds |
| 9 | MP 22; Increased attack speed for 90 seconds |
| 10 | MP 21; Increased attack speed for 100 seconds |
| 11 | MP 20; Increased attack speed for 110 seconds |
| 12 | MP 19; Increased attack speed for 120 seconds |
| 13 | MP 18; Increased attack speed for 130 seconds |
| 14 | MP 17; Increased attack speed for 140 seconds |
| 15 | MP 16; Increased attack speed for 150 seconds |
| 16 | MP 15; Increased attack speed for 160 seconds |
| 17 | MP 14; Increased attack speed for 170 seconds |
| 18 | MP 13; Increased attack speed for 180 seconds |
| 19 | MP 12; Increased attack speed for 190 seconds |
| 20 | MP 11; Increased attack speed for 200 seconds |
Wild Hunter (II)
Crossbow Mastery
Description Improves mastery of crossbows.
Max Level: 20
Final Attack
Description A follow-up attack follows an attacking skill at a certain success rate. Only works with crossbows.
Required skill: Crossbow Mastery Lv. 3
Max Level: 20
Notes: Final Attack has no animation, i.e. it casts instantly.
Bomb Shot
Description Fire an arrow with a bomb attached to attack multiple enemies. Has a chance to stun the target.
Delay (ms): Standard (see Attack Speed Reference)
Max Level: 20
Jaguar's Roar
Description The Jaguar lets out a roar, knocking back and stunning enemies in front of you. Knockbacks and stuns at a 100% success rate.
Max Level: 20
Range: 230% Range
Soul Arrow: Crossbow
Description Temporarily enable the crossbow to be fired without using arrows.
Delay (ms): 600
Max Level: 10
Mine
Description Continuously drops landmines. Landmines explode shortly after being placed, damaging enemies.
Max Level: 20
Notes: Mines explode 2 seconds after being placed.
Swallow
Description The Jaguar swallows an enemy. The swallowed enemy can be spit back out to attack multiple enemies, or digested to receive a buff. [Cooldown: 30 seconds]
Delay (ms): 720
Max Level: 20
Range: 150% Range
Notes: The swallow, spit out, and digest actions are listed as three skills in the data; I condensed them to one. The x, y, z variables are part of the buff, but I don't know what they are.
Crossbow MasteryDescription Improves mastery of crossbows.
Max Level: 20
| 1 | Crossbow mastery +12%, accuracy +3 |
| 2 | Crossbow mastery +14%, accuracy +6 |
| 3 | Crossbow mastery +16%, accuracy +9 |
| 4 | Crossbow mastery +18%, accuracy +12 |
| 5 | Crossbow mastery +20%, accuracy +15 |
| 6 | Crossbow mastery +22%, accuracy +18 |
| 7 | Crossbow mastery +24%, accuracy +21 |
| 8 | Crossbow mastery +26%, accuracy +24 |
| 9 | Crossbow mastery +28%, accuracy +27 |
| 10 | Crossbow mastery +30%, accuracy +30 |
| 11 | Crossbow mastery +32%, accuracy +33 |
| 12 | Crossbow mastery +34%, accuracy +36 |
| 13 | Crossbow mastery +36%, accuracy +39 |
| 14 | Crossbow mastery +38%, accuracy +42 |
| 15 | Crossbow mastery +40%, accuracy +45 |
| 16 | Crossbow mastery +42%, accuracy +48 |
| 17 | Crossbow mastery +44%, accuracy +51 |
| 18 | Crossbow mastery +46%, accuracy +54 |
| 19 | Crossbow mastery +48%, accuracy +57 |
| 20 | Crossbow mastery +50%, accuracy +60 |
Final AttackDescription A follow-up attack follows an attacking skill at a certain success rate. Only works with crossbows.
Required skill: Crossbow Mastery Lv. 3
Max Level: 20
Notes: Final Attack has no animation, i.e. it casts instantly.
| 1 | 2% chance of Final Attack; 100% damage |
| 2 | 4% chance of Final Attack; 105% damage |
| 3 | 6% chance of Final Attack; 105% damage |
| 4 | 8% chance of Final Attack; 110% damage |
| 5 | 10% chance of Final Attack; 110% damage |
| 6 | 12% chance of Final Attack; 115% damage |
| 7 | 14% chance of Final Attack; 115% damage |
| 8 | 16% chance of Final Attack; 120% damage |
| 9 | 18% chance of Final Attack; 120% damage |
| 10 | 20% chance of Final Attack; 125% damage |
| 11 | 22% chance of Final Attack; 125% damage |
| 12 | 24% chance of Final Attack; 130% damage |
| 13 | 26% chance of Final Attack; 130% damage |
| 14 | 28% chance of Final Attack; 135% damage |
| 15 | 30% chance of Final Attack; 135% damage |
| 16 | 32% chance of Final Attack; 140% damage |
| 17 | 34% chance of Final Attack; 140% damage |
| 18 | 36% chance of Final Attack; 145% damage |
| 19 | 38% chance of Final Attack; 145% damage |
| 20 | 40% chance of Final Attack; 150% damage |
Bomb ShotDescription Fire an arrow with a bomb attached to attack multiple enemies. Has a chance to stun the target.
Delay (ms): Standard (see Attack Speed Reference)
Max Level: 20
| 1 | MP 14; 253% damage on up to 6 targets, 22% chance to stun for 2 seconds |
| 2 | MP 15; 256% damage on up to 6 targets, 24% chance to stun for 2 seconds |
| 3 | MP 15; 259% damage on up to 6 targets, 26% chance to stun for 2 seconds |
| 4 | MP 16; 262% damage on up to 6 targets, 28% chance to stun for 2 seconds |
| 5 | MP 16; 265% damage on up to 6 targets, 30% chance to stun for 3 seconds |
| 6 | MP 17; 268% damage on up to 6 targets, 32% chance to stun for 3 seconds |
| 7 | MP 17; 271% damage on up to 6 targets, 34% chance to stun for 3 seconds |
| 8 | MP 18; 274% damage on up to 6 targets, 36% chance to stun for 3 seconds |
| 9 | MP 18; 277% damage on up to 6 targets, 38% chance to stun for 3 seconds |
| 10 | MP 19; 280% damage on up to 6 targets, 40% chance to stun for 4 seconds |
| 11 | MP 19; 283% damage on up to 6 targets, 42% chance to stun for 4 seconds |
| 12 | MP 20; 286% damage on up to 6 targets, 44% chance to stun for 4 seconds |
| 13 | MP 20; 289% damage on up to 6 targets, 46% chance to stun for 4 seconds |
| 14 | MP 21; 292% damage on up to 6 targets, 48% chance to stun for 4 seconds |
| 15 | MP 21; 295% damage on up to 6 targets, 50% chance to stun for 5 seconds |
| 16 | MP 22; 298% damage on up to 6 targets, 52% chance to stun for 5 seconds |
| 17 | MP 22; 301% damage on up to 6 targets, 54% chance to stun for 5 seconds |
| 18 | MP 23; 304% damage on up to 6 targets, 56% chance to stun for 5 seconds |
| 19 | MP 23; 307% damage on up to 6 targets, 58% chance to stun for 5 seconds |
| 20 | MP 24; 310% damage on up to 6 targets, 60% chance to stun for 6 seconds |
Jaguar's RoarDescription The Jaguar lets out a roar, knocking back and stunning enemies in front of you. Knockbacks and stuns at a 100% success rate.
Max Level: 20
Range: 230% Range
| 1 | MP 11; 154% damage on up to 6 targets, knockback, stun for 3 seconds |
| 2 | MP 11; 158% damage on up to 6 targets, knockback, stun for 3 seconds |
| 3 | MP 11; 162% damage on up to 6 targets, knockback, stun for 3 seconds |
| 4 | MP 11; 166% damage on up to 6 targets, knockback, stun for 3 seconds |
| 5 | MP 11; 170% damage on up to 6 targets, knockback, stun for 3 seconds |
| 6 | MP 11; 174% damage on up to 6 targets, knockback, stun for 3 seconds |
| 7 | MP 11; 178% damage on up to 6 targets, knockback, stun for 3 seconds |
| 8 | MP 11; 182% damage on up to 6 targets, knockback, stun for 3 seconds |
| 9 | MP 11; 186% damage on up to 6 targets, knockback, stun for 3 seconds |
| 10 | MP 11; 190% damage on up to 6 targets, knockback, stun for 3 seconds |
| 11 | MP 18; 194% damage on up to 6 targets, knockback, stun for 4 seconds |
| 12 | MP 18; 198% damage on up to 6 targets, knockback, stun for 4 seconds |
| 13 | MP 18; 202% damage on up to 6 targets, knockback, stun for 4 seconds |
| 14 | MP 18; 206% damage on up to 6 targets, knockback, stun for 4 seconds |
| 15 | MP 18; 210% damage on up to 6 targets, knockback, stun for 4 seconds |
| 16 | MP 18; 214% damage on up to 6 targets, knockback, stun for 4 seconds |
| 17 | MP 18; 218% damage on up to 6 targets, knockback, stun for 4 seconds |
| 18 | MP 18; 222% damage on up to 6 targets, knockback, stun for 4 seconds |
| 19 | MP 18; 226% damage on up to 6 targets, knockback, stun for 4 seconds |
| 20 | MP 18; 230% damage on up to 6 targets, knockback, stun for 4 seconds |
Soul Arrow: CrossbowDescription Temporarily enable the crossbow to be fired without using arrows.
Delay (ms): 600
Max Level: 10
| 1 | MP 15; 30 second duration |
| 2 | MP 15; 60 second duration |
| 3 | MP 15; 90 second duration |
| 4 | MP 15; 120 second duration |
| 5 | MP 15; 150 second duration |
| 6 | MP 20; 180 second duration |
| 7 | MP 20; 210 second duration |
| 8 | MP 20; 240 second duration |
| 9 | MP 20; 270 second duration |
| 10 | MP 20; 300 second duration |
MineDescription Continuously drops landmines. Landmines explode shortly after being placed, damaging enemies.
Max Level: 20
Notes: Mines explode 2 seconds after being placed.
| 1 | MP 15; for 43 seconds, drop 185% damage mines |
| 2 | MP 15; for 46 seconds, drop 190% damage mines |
| 3 | MP 15; for 49 seconds, drop 195% damage mines |
| 4 | MP 18; for 52 seconds, drop 200% damage mines |
| 5 | MP 18; for 55 seconds, drop 205% damage mines |
| 6 | MP 18; for 58 seconds, drop 210% damage mines |
| 7 | MP 18; for 61 seconds, drop 215% damage mines |
| 8 | MP 21; for 64 seconds, drop 220% damage mines |
| 9 | MP 21; for 67 seconds, drop 225% damage mines |
| 10 | MP 21; for 70 seconds, drop 230% damage mines |
| 11 | MP 21; for 73 seconds, drop 235% damage mines |
| 12 | MP 24; for 76 seconds, drop 240% damage mines |
| 13 | MP 24; for 79 seconds, drop 245% damage mines |
| 14 | MP 24; for 82 seconds, drop 250% damage mines |
| 15 | MP 24; for 85 seconds, drop 255% damage mines |
| 16 | MP 27; for 88 seconds, drop 260% damage mines |
| 17 | MP 27; for 91 seconds, drop 265% damage mines |
| 18 | MP 27; for 94 seconds, drop 270% damage mines |
| 19 | MP 27; for 97 seconds, drop 275% damage mines |
| 20 | MP 30; for 100 seconds, drop 280% damage mines |
SwallowDescription The Jaguar swallows an enemy. The swallowed enemy can be spit back out to attack multiple enemies, or digested to receive a buff. [Cooldown: 30 seconds]
Delay (ms): 720
Max Level: 20
Range: 150% Range
Notes: The swallow, spit out, and digest actions are listed as three skills in the data; I condensed them to one. The x, y, z variables are part of the buff, but I don't know what they are.
| # | Skill detail | Digest buff (hidden) |
|---|---|---|
| 1 | MP 11; 420% damage on up to 6 targets when spit out, 25 second buff duration when digested | x +3, y +1, z +1 |
| 2 | MP 11; 440% damage on up to 6 targets when spit out, 30 second buff duration when digested | x +6, y +2, z +2 |
| 3 | MP 11; 460% damage on up to 6 targets when spit out, 35 second buff duration when digested | x +9, y +3, z +3 |
| 4 | MP 11; 480% damage on up to 6 targets when spit out, 40 second buff duration when digested | x +12, y +4, z +4 |
| 5 | MP 13; 500% damage on up to 6 targets when spit out, 45 second buff duration when digested | x +15, y +5, z +5 |
| 6 | MP 13; 520% damage on up to 6 targets when spit out, 50 second buff duration when digested | x +18, y +6, z +6 |
| 7 | MP 13; 540% damage on up to 6 targets when spit out, 55 second buff duration when digested | x +21, y +7, z +7 |
| 8 | MP 13; 560% damage on up to 6 targets when spit out, 60 second buff duration when digested | x +24, y +8, z +8 |
| 9 | MP 13; 580% damage on up to 6 targets when spit out, 65 second buff duration when digested | x +27, y +9, z +9 |
| 10 | MP 15; 600% damage on up to 6 targets when spit out, 70 second buff duration when digested | x +30, y +10, z +10 |
| 11 | MP 15; 620% damage on up to 6 targets when spit out, 75 second buff duration when digested | x +33, y +11, z +11 |
| 12 | MP 15; 640% damage on up to 6 targets when spit out, 80 second buff duration when digested | x +36, y +12, z +12 |
| 13 | MP 15; 660% damage on up to 6 targets when spit out, 85 second buff duration when digested | x +39, y +13, z +13 |
| 14 | MP 15; 680% damage on up to 6 targets when spit out, 90 second buff duration when digested | x +42, y +14, z +14 |
| 15 | MP 17; 700% damage on up to 6 targets when spit out, 95 second buff duration when digested | x +45, y +15, z +15 |
| 16 | MP 17; 720% damage on up to 6 targets when spit out, 100 second buff duration when digested | x +48, y +16, z +16 |
| 17 | MP 17; 740% damage on up to 6 targets when spit out, 105 second buff duration when digested | x +51, y +17, z +17 |
| 18 | MP 17; 760% damage on up to 6 targets when spit out, 110 second buff duration when digested | x +54, y +18, z +18 |
| 19 | MP 17; 780% damage on up to 6 targets when spit out, 115 second buff duration when digested | x +57, y +19, z +19 |
| 20 | MP 19; 800% damage on up to 6 targets when spit out, 120 second buff duration when digested | x +60, y +20, z +20 |
Wild Hunter (III)
Riding Mastery
Description Enhances your Jaguar riding abilities.
Max Level: 20
Wild Shot
Description Launch 5 arrows in quick succession.
Delay (ms): Standard (see Attack Speed Reference)
Max Level: 30
Crossroad
Description The Jaguar dashes forward and attacks multiple enemies. Has a chance to stun targets.
Delay (ms): 1320
Max Level: 30
Range: 350% Range
Wild Trap
Description Temporarily summon a trap. Monsters will target the trap while it is summoned.
Max Level: 20
Range: 250% Range
Blind
Description Aim at the target's eyes. Temporarily adds a chance to blind the target, reducing its accuracy.
Delay (ms): 900
Max Level: 20
Silver Hawk
Description Temporarily summons a silver hawk. The hawk automatically attacks nearby enemies and has a chance to stun.
Delay (ms): 600
Max Level: 20
Claw Cut
Description The Jaguar slashes a large area in front of it, damaging enemies and absorbing some of the damage to recover HP. Cannot recover more than 15% of your maximum HP at once, and cannot recover more than the monster's maximum HP.
Delay (ms): 1530
Max Level: 20
Riding MasteryDescription Enhances your Jaguar riding abilities.
Max Level: 20
| 1 | While riding the Jaguar, +1 movement speed, +2% damage, 3% chance to prevent knockback |
| 2 | While riding the Jaguar, +2 movement speed, +4% damage, 6% chance to prevent knockback |
| 3 | While riding the Jaguar, +3 movement speed, +6% damage, 9% chance to prevent knockback |
| 4 | While riding the Jaguar, +4 movement speed, +8% damage, 12% chance to prevent knockback |
| 5 | While riding the Jaguar, +5 movement speed, +10% damage, 15% chance to prevent knockback |
| 6 | While riding the Jaguar, +6 movement speed, +12% damage, 18% chance to prevent knockback |
| 7 | While riding the Jaguar, +7 movement speed, +14% damage, 21% chance to prevent knockback |
| 8 | While riding the Jaguar, +8 movement speed, +16% damage, 24% chance to prevent knockback |
| 9 | While riding the Jaguar, +9 movement speed, +18% damage, 27% chance to prevent knockback |
| 10 | While riding the Jaguar, +10 movement speed, +20% damage, 30% chance to prevent knockback |
| 11 | While riding the Jaguar, +11 movement speed, +22% damage, 33% chance to prevent knockback |
| 12 | While riding the Jaguar, +12 movement speed, +24% damage, 36% chance to prevent knockback |
| 13 | While riding the Jaguar, +13 movement speed, +26% damage, 39% chance to prevent knockback |
| 14 | While riding the Jaguar, +14 movement speed, +28% damage, 42% chance to prevent knockback |
| 15 | While riding the Jaguar, +15 movement speed, +30% damage, 45% chance to prevent knockback |
| 16 | While riding the Jaguar, +16 movement speed, +32% damage, 48% chance to prevent knockback |
| 17 | While riding the Jaguar, +17 movement speed, +34% damage, 51% chance to prevent knockback |
| 18 | While riding the Jaguar, +18 movement speed, +36% damage, 54% chance to prevent knockback |
| 19 | While riding the Jaguar, +19 movement speed, +38% damage, 57% chance to prevent knockback |
| 20 | While riding the Jaguar, +20 movement speed, +40% damage, 60% chance to prevent knockback |
Wild ShotDescription Launch 5 arrows in quick succession.
Delay (ms): Standard (see Attack Speed Reference)
Max Level: 30
| 1 | MP 14; fire 5 arrows for 82% damage per arrow |
| 2 | MP 15; fire 5 arrows for 84% damage per arrow |
| 3 | MP 15; fire 5 arrows for 86% damage per arrow |
| 4 | MP 16; fire 5 arrows for 88% damage per arrow |
| 5 | MP 16; fire 5 arrows for 90% damage per arrow |
| 6 | MP 17; fire 5 arrows for 92% damage per arrow |
| 7 | MP 17; fire 5 arrows for 94% damage per arrow |
| 8 | MP 18; fire 5 arrows for 96% damage per arrow |
| 9 | MP 18; fire 5 arrows for 98% damage per arrow |
| 10 | MP 19; fire 5 arrows for 100% damage per arrow |
| 11 | MP 19; fire 5 arrows for 102% damage per arrow |
| 12 | MP 20; fire 5 arrows for 104% damage per arrow |
| 13 | MP 20; fire 5 arrows for 106% damage per arrow |
| 14 | MP 21; fire 5 arrows for 108% damage per arrow |
| 15 | MP 21; fire 5 arrows for 110% damage per arrow |
| 16 | MP 22; fire 5 arrows for 112% damage per arrow |
| 17 | MP 22; fire 5 arrows for 114% damage per arrow |
| 18 | MP 23; fire 5 arrows for 116% damage per arrow |
| 19 | MP 23; fire 5 arrows for 118% damage per arrow |
| 20 | MP 24; fire 5 arrows for 120% damage per arrow |
| 21 | MP 24; fire 5 arrows for 122% damage per arrow |
| 22 | MP 25; fire 5 arrows for 124% damage per arrow |
| 23 | MP 25; fire 5 arrows for 126% damage per arrow |
| 24 | MP 26; fire 5 arrows for 128% damage per arrow |
| 25 | MP 26; fire 5 arrows for 130% damage per arrow |
| 26 | MP 27; fire 5 arrows for 132% damage per arrow |
| 27 | MP 27; fire 5 arrows for 134% damage per arrow |
| 28 | MP 28; fire 5 arrows for 136% damage per arrow |
| 29 | MP 28; fire 5 arrows for 138% damage per arrow |
| 30 | MP 29; fire 5 arrows for 140% damage per arrow |
CrossroadDescription The Jaguar dashes forward and attacks multiple enemies. Has a chance to stun targets.
Delay (ms): 1320
Max Level: 30
Range: 350% Range
| 1 | MP 20; 454% damage on up to 6 targets, 37% chance to stun for 2 seconds |
| 2 | MP 20; 458% damage on up to 6 targets, 39% chance to stun for 2 seconds |
| 3 | MP 22; 462% damage on up to 6 targets, 41% chance to stun for 2 seconds |
| 4 | MP 22; 466% damage on up to 6 targets, 43% chance to stun for 2 seconds |
| 5 | MP 22; 470% damage on up to 6 targets, 45% chance to stun for 2 seconds |
| 6 | MP 24; 474% damage on up to 6 targets, 47% chance to stun for 2 seconds |
| 7 | MP 24; 478% damage on up to 6 targets, 49% chance to stun for 2 seconds |
| 8 | MP 24; 482% damage on up to 6 targets, 51% chance to stun for 2 seconds |
| 9 | MP 26; 486% damage on up to 6 targets, 53% chance to stun for 2 seconds |
| 10 | MP 26; 490% damage on up to 6 targets, 55% chance to stun for 2 seconds |
| 11 | MP 26; 494% damage on up to 6 targets, 57% chance to stun for 3 seconds |
| 12 | MP 28; 498% damage on up to 6 targets, 59% chance to stun for 3 seconds |
| 13 | MP 28; 502% damage on up to 6 targets, 61% chance to stun for 3 seconds |
| 14 | MP 28; 506% damage on up to 6 targets, 63% chance to stun for 3 seconds |
| 15 | MP 30; 510% damage on up to 6 targets, 65% chance to stun for 3 seconds |
| 16 | MP 30; 514% damage on up to 6 targets, 67% chance to stun for 3 seconds |
| 17 | MP 30; 518% damage on up to 6 targets, 69% chance to stun for 3 seconds |
| 18 | MP 32; 522% damage on up to 6 targets, 71% chance to stun for 3 seconds |
| 19 | MP 32; 526% damage on up to 6 targets, 73% chance to stun for 3 seconds |
| 20 | MP 32; 530% damage on up to 6 targets, 75% chance to stun for 3 seconds |
| 21 | MP 34; 534% damage on up to 6 targets, 77% chance to stun for 4 seconds |
| 22 | MP 34; 538% damage on up to 6 targets, 79% chance to stun for 4 seconds |
| 23 | MP 34; 542% damage on up to 6 targets, 81% chance to stun for 4 seconds |
| 24 | MP 36; 546% damage on up to 6 targets, 83% chance to stun for 4 seconds |
| 25 | MP 36; 550% damage on up to 6 targets, 85% chance to stun for 4 seconds |
| 26 | MP 36; 554% damage on up to 6 targets, 87% chance to stun for 4 seconds |
| 27 | MP 38; 558% damage on up to 6 targets, 89% chance to stun for 4 seconds |
| 28 | MP 38; 562% damage on up to 6 targets, 91% chance to stun for 4 seconds |
| 29 | MP 38; 566% damage on up to 6 targets, 93% chance to stun for 4 seconds |
| 30 | MP 40; 570% damage on up to 6 targets, 95% chance to stun for 4 seconds |
Wild TrapDescription Temporarily summon a trap. Monsters will target the trap while it is summoned.
Max Level: 20
Range: 250% Range
| 1 | MP 20; summon a trap for 20 seconds with 4500 HP, trap reflects 86% damage |
| 2 | MP 20; summon a trap for 20 seconds with 5000 HP, trap reflects 92% damage |
| 3 | MP 20; summon a trap for 25 seconds with 5500 HP, trap reflects 98% damage |
| 4 | MP 20; summon a trap for 25 seconds with 6000 HP, trap reflects 104% damage |
| 5 | MP 25; summon a trap for 25 seconds with 6500 HP, trap reflects 110% damage |
| 6 | MP 25; summon a trap for 30 seconds with 7000 HP, trap reflects 116% damage |
| 7 | MP 25; summon a trap for 30 seconds with 7500 HP, trap reflects 122% damage |
| 8 | MP 25; summon a trap for 30 seconds with 8000 HP, trap reflects 128% damage |
| 9 | MP 25; summon a trap for 35 seconds with 8500 HP, trap reflects 134% damage |
| 10 | MP 30; summon a trap for 35 seconds with 9000 HP, trap reflects 140% damage |
| 11 | MP 30; summon a trap for 35 seconds with 9500 HP, trap reflects 146% damage |
| 12 | MP 30; summon a trap for 40 seconds with 10000 HP, trap reflects 152% damage |
| 13 | MP 30; summon a trap for 40 seconds with 10500 HP, trap reflects 158% damage |
| 14 | MP 30; summon a trap for 40 seconds with 11000 HP, trap reflects 164% damage |
| 15 | MP 35; summon a trap for 45 seconds with 11500 HP, trap reflects 170% damage |
| 16 | MP 35; summon a trap for 45 seconds with 12000 HP, trap reflects 176% damage |
| 17 | MP 35; summon a trap for 45 seconds with 12500 HP, trap reflects 182% damage |
| 18 | MP 35; summon a trap for 50 seconds with 13000 HP, trap reflects 188% damage |
| 19 | MP 35; summon a trap for 50 seconds with 13500 HP, trap reflects 194% damage |
| 20 | MP 40; summon a trap for 50 seconds with 14000 HP, trap reflects 200% damage |
BlindDescription Aim at the target's eyes. Temporarily adds a chance to blind the target, reducing its accuracy.
Delay (ms): 900
Max Level: 20
| 1 | MP 20; duration 65 seconds, 11% chance of target accuracy -1% for 1 seconds |
| 2 | MP 21; duration 70 seconds, 12% chance of target accuracy -2% for 1 seconds |
| 3 | MP 21; duration 75 seconds, 13% chance of target accuracy -3% for 2 seconds |
| 4 | MP 22; duration 80 seconds, 14% chance of target accuracy -4% for 2 seconds |
| 5 | MP 22; duration 85 seconds, 15% chance of target accuracy -5% for 3 seconds |
| 6 | MP 23; duration 90 seconds, 16% chance of target accuracy -6% for 3 seconds |
| 7 | MP 23; duration 95 seconds, 17% chance of target accuracy -7% for 4 seconds |
| 8 | MP 24; duration 100 seconds, 18% chance of target accuracy -8% for 4 seconds |
| 9 | MP 24; duration 105 seconds, 19% chance of target accuracy -9% for 5 seconds |
| 10 | MP 25; duration 110 seconds, 20% chance of target accuracy -10% for 5 seconds |
| 11 | MP 25; duration 115 seconds, 21% chance of target accuracy -11% for 6 seconds |
| 12 | MP 26; duration 120 seconds, 22% chance of target accuracy -12% for 6 seconds |
| 13 | MP 26; duration 125 seconds, 23% chance of target accuracy -13% for 7 seconds |
| 14 | MP 27; duration 130 seconds, 24% chance of target accuracy -14% for 7 seconds |
| 15 | MP 27; duration 135 seconds, 25% chance of target accuracy -15% for 8 seconds |
| 16 | MP 28; duration 140 seconds, 26% chance of target accuracy -16% for 8 seconds |
| 17 | MP 28; duration 145 seconds, 27% chance of target accuracy -17% for 9 seconds |
| 18 | MP 29; duration 150 seconds, 28% chance of target accuracy -18% for 9 seconds |
| 19 | MP 29; duration 155 seconds, 29% chance of target accuracy -19% for 10 seconds |
| 20 | MP 30; duration 160 seconds, 30% chance of target accuracy -20% for 10 seconds |
Silver HawkDescription Temporarily summons a silver hawk. The hawk automatically attacks nearby enemies and has a chance to stun.
Delay (ms): 600
Max Level: 20
| 1 | MP 40, consumes 1 Summoning Rock; summon a hawk for 104 seconds that deals 155% damage, 42% chance to stun |
| 2 | MP 44, consumes 1 Summoning Rock; summon a hawk for 108 seconds that deals 160% damage, 45% chance to stun |
| 3 | MP 44, consumes 1 Summoning Rock; summon a hawk for 112 seconds that deals 165% damage, 48% chance to stun |
| 4 | MP 48, consumes 1 Summoning Rock; summon a hawk for 116 seconds that deals 170% damage, 51% chance to stun |
| 5 | MP 48, consumes 1 Summoning Rock; summon a hawk for 120 seconds that deals 175% damage, 54% chance to stun |
| 6 | MP 52, consumes 1 Summoning Rock; summon a hawk for 124 seconds that deals 180% damage, 57% chance to stun |
| 7 | MP 52, consumes 1 Summoning Rock; summon a hawk for 128 seconds that deals 185% damage, 60% chance to stun |
| 8 | MP 56, consumes 1 Summoning Rock; summon a hawk for 132 seconds that deals 190% damage, 63% chance to stun |
| 9 | MP 56, consumes 1 Summoning Rock; summon a hawk for 136 seconds that deals 195% damage, 66% chance to stun |
| 10 | MP 60, consumes 1 Summoning Rock; summon a hawk for 140 seconds that deals 200% damage, 69% chance to stun |
| 11 | MP 60, consumes 1 Summoning Rock; summon a hawk for 144 seconds that deals 205% damage, 72% chance to stun |
| 12 | MP 64, consumes 1 Summoning Rock; summon a hawk for 148 seconds that deals 210% damage, 75% chance to stun |
| 13 | MP 64, consumes 1 Summoning Rock; summon a hawk for 152 seconds that deals 215% damage, 78% chance to stun |
| 14 | MP 68, consumes 1 Summoning Rock; summon a hawk for 156 seconds that deals 220% damage, 81% chance to stun |
| 15 | MP 68, consumes 1 Summoning Rock; summon a hawk for 160 seconds that deals 225% damage, 84% chance to stun |
| 16 | MP 72, consumes 1 Summoning Rock; summon a hawk for 164 seconds that deals 230% damage, 87% chance to stun |
| 17 | MP 72, consumes 1 Summoning Rock; summon a hawk for 168 seconds that deals 235% damage, 90% chance to stun |
| 18 | MP 76, consumes 1 Summoning Rock; summon a hawk for 172 seconds that deals 240% damage, 93% chance to stun |
| 19 | MP 76, consumes 1 Summoning Rock; summon a hawk for 176 seconds that deals 245% damage, 96% chance to stun |
| 20 | MP 80, consumes 1 Summoning Rock; summon a hawk for 180 seconds that deals 250% damage, 99% chance to stun |
Claw CutDescription The Jaguar slashes a large area in front of it, damaging enemies and absorbing some of the damage to recover HP. Cannot recover more than 15% of your maximum HP at once, and cannot recover more than the monster's maximum HP.
Delay (ms): 1530
Max Level: 20
| 1 | MP 20; attack up to 3 targets for 102% damage 4 times, 1% of damage absorbed as HP |
| 2 | MP 20; attack up to 3 targets for 104% damage 4 times, 1% of damage absorbed as HP |
| 3 | MP 22; attack up to 3 targets for 106% damage 4 times, 1% of damage absorbed as HP |
| 4 | MP 22; attack up to 3 targets for 108% damage 4 times, 1% of damage absorbed as HP |
| 5 | MP 22; attack up to 3 targets for 110% damage 4 times, 2% of damage absorbed as HP |
| 6 | MP 24; attack up to 3 targets for 112% damage 4 times, 2% of damage absorbed as HP |
| 7 | MP 24; attack up to 3 targets for 114% damage 4 times, 2% of damage absorbed as HP |
| 8 | MP 24; attack up to 3 targets for 116% damage 4 times, 2% of damage absorbed as HP |
| 9 | MP 26; attack up to 3 targets for 118% damage 4 times, 3% of damage absorbed as HP |
| 10 | MP 26; attack up to 3 targets for 120% damage 4 times, 3% of damage absorbed as HP |
| 11 | MP 26; attack up to 3 targets for 122% damage 4 times, 3% of damage absorbed as HP |
| 12 | MP 28; attack up to 3 targets for 124% damage 4 times, 3% of damage absorbed as HP |
| 13 | MP 28; attack up to 3 targets for 126% damage 4 times, 4% of damage absorbed as HP |
| 14 | MP 28; attack up to 3 targets for 128% damage 4 times, 4% of damage absorbed as HP |
| 15 | MP 30; attack up to 3 targets for 130% damage 4 times, 4% of damage absorbed as HP |
| 16 | MP 30; attack up to 3 targets for 132% damage 4 times, 4% of damage absorbed as HP |
| 17 | MP 30; attack up to 3 targets for 134% damage 4 times, 5% of damage absorbed as HP |
| 18 | MP 32; attack up to 3 targets for 136% damage 4 times, 5% of damage absorbed as HP |
| 19 | MP 32; attack up to 3 targets for 138% damage 4 times, 5% of damage absorbed as HP |
| 20 | MP 32; attack up to 3 targets for 140% damage 4 times, 5% of damage absorbed as HP |
Wild Hunter (IV)
Crossbow Expertise
Description Improves the mastery, physical damage, and minimum critical damage when wielding a crossbow.
Required skill: Crossbow Mastery Lv. 20
Max Level: 30
Wild Instinct
Description Ignore a portion of the target's weapon defense, and increases evasion.
Max Level: 10
Flash Rain
Description Summon an enormous gear that releases rapid-fire arrows upon multiple enemies.
Delay (ms): 2640
Max Level: 30
Range: 400% Range
Sonic Boom
Description The Jaguar lets out a huge roar. The roar creates powerful shockwaves, damaging and stunning enemies.
Delay (ms): 1980
Max Level: 30
Range: 200% Range
Sharp Eyes
Description Temporarily improves the party's ability to find enemy weaknesses, improving critical rate and maximum critical damage.
Delay (ms): 900
Max Level: 30
Range: 400% Range
Chemical Shell
Description Fire arrows with gas bombs attached. Targets become tougher and reward greater experience.
Max Level: 20
Beast Form
Description The Jaguar's body temporarily grows red wings, and HP, weapon attack, and movement speed are greatly improved. [Cooldown: 4 minutes]
Delay (ms): 1530
Max Level: 30
Maple Warrior
Description Temporarily increase the stats of all party members.
Delay (ms): 1500
Max Level: 30
Range: 400% Range
Hero's Will
Description Escape from the state of seduction. The cooldown is reduced at higher levels.
Max Level: 5
Wild Vulcan
Description Fire a wave of arrows with tremendous speed. Arrows will be continously fired while the skill key is held.
Delay (ms): 120
Max Level: 30
Crossbow ExpertiseDescription Improves the mastery, physical damage, and minimum critical damage when wielding a crossbow.
Required skill: Crossbow Mastery Lv. 20
Max Level: 30
| 1 | Crossbow mastery +56%, +1 weapon attack, +1% minimum critical damage |
| 2 | Crossbow mastery +56%, +2 weapon attack, +1% minimum critical damage |
| 3 | Crossbow mastery +57%, +3 weapon attack, +2% minimum critical damage |
| 4 | Crossbow mastery +57%, +4 weapon attack, +2% minimum critical damage |
| 5 | Crossbow mastery +58%, +5 weapon attack, +3% minimum critical damage |
| 6 | Crossbow mastery +58%, +6 weapon attack, +3% minimum critical damage |
| 7 | Crossbow mastery +59%, +7 weapon attack, +4% minimum critical damage |
| 8 | Crossbow mastery +59%, +8 weapon attack, +4% minimum critical damage |
| 9 | Crossbow mastery +60%, +9 weapon attack, +5% minimum critical damage |
| 10 | Crossbow mastery +60%, +10 weapon attack, +5% minimum critical damage |
| 11 | Crossbow mastery +61%, +11 weapon attack, +6% minimum critical damage |
| 12 | Crossbow mastery +61%, +12 weapon attack, +6% minimum critical damage |
| 13 | Crossbow mastery +62%, +13 weapon attack, +7% minimum critical damage |
| 14 | Crossbow mastery +62%, +14 weapon attack, +7% minimum critical damage |
| 15 | Crossbow mastery +63%, +15 weapon attack, +8% minimum critical damage |
| 16 | Crossbow mastery +63%, +16 weapon attack, +8% minimum critical damage |
| 17 | Crossbow mastery +64%, +17 weapon attack, +9% minimum critical damage |
| 18 | Crossbow mastery +64%, +18 weapon attack, +9% minimum critical damage |
| 19 | Crossbow mastery +65%, +19 weapon attack, +10% minimum critical damage |
| 20 | Crossbow mastery +65%, +20 weapon attack, +10% minimum critical damage |
| 21 | Crossbow mastery +66%, +21 weapon attack, +11% minimum critical damage |
| 22 | Crossbow mastery +66%, +22 weapon attack, +11% minimum critical damage |
| 23 | Crossbow mastery +67%, +23 weapon attack, +12% minimum critical damage |
| 24 | Crossbow mastery +67%, +24 weapon attack, +12% minimum critical damage |
| 25 | Crossbow mastery +68%, +25 weapon attack, +13% minimum critical damage |
| 26 | Crossbow mastery +68%, +26 weapon attack, +13% minimum critical damage |
| 27 | Crossbow mastery +69%, +27 weapon attack, +14% minimum critical damage |
| 28 | Crossbow mastery +69%, +28 weapon attack, +14% minimum critical damage |
| 29 | Crossbow mastery +70%, +29 weapon attack, +15% minimum critical damage |
| 30 | Crossbow mastery +70%, +30 weapon attack, +15% minimum critical damage |
| 31 | Crossbow mastery +71%, +31 weapon attack, +16% minimum critical damage |
| 32 | Crossbow mastery +71%, +32 weapon attack, +16% minimum critical damage |
Wild InstinctDescription Ignore a portion of the target's weapon defense, and increases evasion.
Max Level: 10
| 1 | Ignore 2% of the target's weapon defense, 2% chance of evasion |
| 2 | Ignore 4% of the target's weapon defense, 4% chance of evasion |
| 3 | Ignore 6% of the target's weapon defense, 6% chance of evasion |
| 4 | Ignore 8% of the target's weapon defense, 8% chance of evasion |
| 5 | Ignore 10% of the target's weapon defense, 10% chance of evasion |
| 6 | Ignore 12% of the target's weapon defense, 12% chance of evasion |
| 7 | Ignore 14% of the target's weapon defense, 14% chance of evasion |
| 8 | Ignore 16% of the target's weapon defense, 16% chance of evasion |
| 9 | Ignore 18% of the target's weapon defense, 18% chance of evasion |
| 10 | Ignore 20% of the target's weapon defense, 20% chance of evasion |
| 11 | Ignore 22% of the target's weapon defense, 22% chance of evasion |
| 12 | Ignore 24% of the target's weapon defense, 24% chance of evasion |
Flash RainDescription Summon an enormous gear that releases rapid-fire arrows upon multiple enemies.
Delay (ms): 2640
Max Level: 30
Range: 400% Range
| 1 | MP 350, attack up to 15 targets for 42% damage 10 times, 415% damage explosion, 60 second cooldown |
| 2 | MP 350, attack up to 15 targets for 44% damage 10 times, 430% damage explosion, 58 second cooldown |
| 3 | MP 350, attack up to 15 targets for 46% damage 10 times, 445% damage explosion, 58 second cooldown |
| 4 | MP 350, attack up to 15 targets for 48% damage 10 times, 460% damage explosion, 56 second cooldown |
| 5 | MP 350, attack up to 15 targets for 50% damage 10 times, 475% damage explosion, 56 second cooldown |
| 6 | MP 350, attack up to 15 targets for 52% damage 10 times, 490% damage explosion, 54 second cooldown |
| 7 | MP 350, attack up to 15 targets for 54% damage 10 times, 505% damage explosion, 54 second cooldown |
| 8 | MP 350, attack up to 15 targets for 56% damage 10 times, 520% damage explosion, 52 second cooldown |
| 9 | MP 350, attack up to 15 targets for 58% damage 10 times, 535% damage explosion, 52 second cooldown |
| 10 | MP 350, attack up to 15 targets for 60% damage 10 times, 550% damage explosion, 50 second cooldown |
| 11 | MP 350, attack up to 15 targets for 62% damage 10 times, 565% damage explosion, 50 second cooldown |
| 12 | MP 350, attack up to 15 targets for 64% damage 10 times, 580% damage explosion, 48 second cooldown |
| 13 | MP 350, attack up to 15 targets for 66% damage 10 times, 595% damage explosion, 48 second cooldown |
| 14 | MP 350, attack up to 15 targets for 68% damage 10 times, 610% damage explosion, 46 second cooldown |
| 15 | MP 350, attack up to 15 targets for 70% damage 10 times, 625% damage explosion, 46 second cooldown |
| 16 | MP 350, attack up to 15 targets for 72% damage 10 times, 640% damage explosion, 44 second cooldown |
| 17 | MP 350, attack up to 15 targets for 74% damage 10 times, 655% damage explosion, 44 second cooldown |
| 18 | MP 350, attack up to 15 targets for 76% damage 10 times, 670% damage explosion, 42 second cooldown |
| 19 | MP 350, attack up to 15 targets for 78% damage 10 times, 685% damage explosion, 42 second cooldown |
| 20 | MP 350, attack up to 15 targets for 80% damage 10 times, 700% damage explosion, 40 second cooldown |
| 21 | MP 350, attack up to 15 targets for 82% damage 10 times, 715% damage explosion, 40 second cooldown |
| 22 | MP 350, attack up to 15 targets for 84% damage 10 times, 730% damage explosion, 38 second cooldown |
| 23 | MP 350, attack up to 15 targets for 86% damage 10 times, 745% damage explosion, 38 second cooldown |
| 24 | MP 350, attack up to 15 targets for 88% damage 10 times, 760% damage explosion, 36 second cooldown |
| 25 | MP 350, attack up to 15 targets for 90% damage 10 times, 775% damage explosion, 36 second cooldown |
| 26 | MP 350, attack up to 15 targets for 92% damage 10 times, 790% damage explosion, 34 second cooldown |
| 27 | MP 350, attack up to 15 targets for 94% damage 10 times, 805% damage explosion, 34 second cooldown |
| 28 | MP 350, attack up to 15 targets for 96% damage 10 times, 820% damage explosion, 32 second cooldown |
| 29 | MP 350, attack up to 15 targets for 98% damage 10 times, 835% damage explosion, 32 second cooldown |
| 30 | MP 350, attack up to 15 targets for 100% damage 10 times, 850% damage explosion, 30 second cooldown |
| 31 | MP 350, attack up to 15 targets for 102% damage 10 times, 865% damage explosion, 30 second cooldown |
| 32 | MP 350, attack up to 15 targets for 104% damage 10 times, 880% damage explosion, 28 second cooldown |
Sonic BoomDescription The Jaguar lets out a huge roar. The roar creates powerful shockwaves, damaging and stunning enemies.
Delay (ms): 1980
Max Level: 30
Range: 200% Range
| 1 | MP 30; 526% damage on up to 6 targets, 42% chance to stun for 5 seconds |
| 2 | MP 30; 532% damage on up to 6 targets, 44% chance to stun for 5 seconds |
| 3 | MP 34; 538% damage on up to 6 targets, 46% chance to stun for 5 seconds |
| 4 | MP 34; 544% damage on up to 6 targets, 48% chance to stun for 5 seconds |
| 5 | MP 34; 550% damage on up to 6 targets, 50% chance to stun for 5 seconds |
| 6 | MP 38; 556% damage on up to 6 targets, 52% chance to stun for 6 seconds |
| 7 | MP 38; 562% damage on up to 6 targets, 54% chance to stun for 6 seconds |
| 8 | MP 38; 568% damage on up to 6 targets, 56% chance to stun for 6 seconds |
| 9 | MP 42; 574% damage on up to 6 targets, 58% chance to stun for 6 seconds |
| 10 | MP 42; 580% damage on up to 6 targets, 60% chance to stun for 6 seconds |
| 11 | MP 42; 586% damage on up to 6 targets, 62% chance to stun for 7 seconds |
| 12 | MP 46; 592% damage on up to 6 targets, 64% chance to stun for 7 seconds |
| 13 | MP 46; 598% damage on up to 6 targets, 66% chance to stun for 7 seconds |
| 14 | MP 46; 604% damage on up to 6 targets, 68% chance to stun for 7 seconds |
| 15 | MP 50; 610% damage on up to 6 targets, 70% chance to stun for 7 seconds |
| 16 | MP 50; 616% damage on up to 6 targets, 72% chance to stun for 8 seconds |
| 17 | MP 50; 622% damage on up to 6 targets, 74% chance to stun for 8 seconds |
| 18 | MP 54; 628% damage on up to 6 targets, 76% chance to stun for 8 seconds |
| 19 | MP 54; 634% damage on up to 6 targets, 78% chance to stun for 8 seconds |
| 20 | MP 54; 640% damage on up to 6 targets, 80% chance to stun for 8 seconds |
| 21 | MP 58; 646% damage on up to 6 targets, 82% chance to stun for 9 seconds |
| 22 | MP 58; 652% damage on up to 6 targets, 84% chance to stun for 9 seconds |
| 23 | MP 58; 658% damage on up to 6 targets, 86% chance to stun for 9 seconds |
| 24 | MP 62; 664% damage on up to 6 targets, 88% chance to stun for 9 seconds |
| 25 | MP 62; 670% damage on up to 6 targets, 90% chance to stun for 9 seconds |
| 26 | MP 62; 676% damage on up to 6 targets, 92% chance to stun for 10 seconds |
| 27 | MP 66; 682% damage on up to 6 targets, 94% chance to stun for 10 seconds |
| 28 | MP 66; 688% damage on up to 6 targets, 96% chance to stun for 10 seconds |
| 29 | MP 66; 694% damage on up to 6 targets, 98% chance to stun for 10 seconds |
| 30 | MP 70; 700% damage on up to 6 targets, 100% chance to stun for 10 seconds |
| 31 | MP 70; 706% damage on up to 6 targets, 102% chance to stun for 11 seconds |
| 32 | MP 70; 712% damage on up to 6 targets, 104% chance to stun for 11 seconds |
Sharp EyesDescription Temporarily improves the party's ability to find enemy weaknesses, improving critical rate and maximum critical damage.
Delay (ms): 900
Max Level: 30
Range: 400% Range
| 1 | MP 30; for 10 seconds, +6% critical chance, +1% maximum critical damage |
| 2 | MP 30; for 20 seconds, +6% critical chance, +2% maximum critical damage |
| 3 | MP 30; for 30 seconds, +7% critical chance, +3% maximum critical damage |
| 4 | MP 30; for 40 seconds, +7% critical chance, +4% maximum critical damage |
| 5 | MP 30; for 50 seconds, +8% critical chance, +5% maximum critical damage |
| 6 | MP 33; for 60 seconds, +8% critical chance, +6% maximum critical damage |
| 7 | MP 33; for 70 seconds, +9% critical chance, +7% maximum critical damage |
| 8 | MP 33; for 80 seconds, +9% critical chance, +8% maximum critical damage |
| 9 | MP 33; for 90 seconds, +10% critical chance, +9% maximum critical damage |
| 10 | MP 33; for 100 seconds, +10% critical chance, +10% maximum critical damage |
| 11 | MP 36; for 110 seconds, +11% critical chance, +11% maximum critical damage |
| 12 | MP 36; for 120 seconds, +11% critical chance, +12% maximum critical damage |
| 13 | MP 36; for 130 seconds, +12% critical chance, +13% maximum critical damage |
| 14 | MP 36; for 140 seconds, +12% critical chance, +14% maximum critical damage |
| 15 | MP 36; for 150 seconds, +13% critical chance, +15% maximum critical damage |
| 16 | MP 39; for 160 seconds, +13% critical chance, +16% maximum critical damage |
| 17 | MP 39; for 170 seconds, +14% critical chance, +17% maximum critical damage |
| 18 | MP 39; for 180 seconds, +14% critical chance, +18% maximum critical damage |
| 19 | MP 39; for 190 seconds, +15% critical chance, +19% maximum critical damage |
| 20 | MP 39; for 200 seconds, +15% critical chance, +20% maximum critical damage |
| 21 | MP 42; for 210 seconds, +16% critical chance, +21% maximum critical damage |
| 22 | MP 42; for 220 seconds, +16% critical chance, +22% maximum critical damage |
| 23 | MP 42; for 230 seconds, +17% critical chance, +23% maximum critical damage |
| 24 | MP 42; for 240 seconds, +17% critical chance, +24% maximum critical damage |
| 25 | MP 42; for 250 seconds, +18% critical chance, +25% maximum critical damage |
| 26 | MP 45; for 260 seconds, +18% critical chance, +26% maximum critical damage |
| 27 | MP 45; for 270 seconds, +19% critical chance, +27% maximum critical damage |
| 28 | MP 45; for 280 seconds, +19% critical chance, +28% maximum critical damage |
| 29 | MP 45; for 290 seconds, +20% critical chance, +29% maximum critical damage |
| 30 | MP 45; for 300 seconds, +20% critical chance, +30% maximum critical damage |
| 31 | MP 48; for 310 seconds, +21% critical chance, +31% maximum critical damage |
| 32 | MP 48; for 320 seconds, +21% critical chance, +32% maximum critical damage |
Chemical ShellDescription Fire arrows with gas bombs attached. Targets become tougher and reward greater experience.
Max Level: 20
| 1 | MP 30; target defense, experience +2% |
| 2 | MP 30; target defense, experience +4% |
| 3 | MP 30; target defense, experience +6% |
| 4 | MP 30; target defense, experience +8% |
| 5 | MP 30; target defense, experience +10% |
| 6 | MP 35; target defense, experience +12% |
| 7 | MP 35; target defense, experience +14% |
| 8 | MP 35; target defense, experience +16% |
| 9 | MP 35; target defense, experience +18% |
| 10 | MP 35; target defense, experience +20% |
| 11 | MP 35; target defense, experience +22% |
| 12 | MP 40; target defense, experience +24% |
| 13 | MP 40; target defense, experience +26% |
| 14 | MP 40; target defense, experience +28% |
| 15 | MP 40; target defense, experience +30% |
| 16 | MP 40; target defense, experience +32% |
| 17 | MP 40; target defense, experience +34% |
| 18 | MP 45; target defense, experience +36% |
| 19 | MP 45; target defense, experience +38% |
| 20 | MP 45; target defense, experience +40% |
| 21 | MP 45; target defense, experience +42% |
| 22 | MP 45; target defense, experience +44% |
Beast FormDescription The Jaguar's body temporarily grows red wings, and HP, weapon attack, and movement speed are greatly improved. [Cooldown: 4 minutes]
Delay (ms): 1530
Max Level: 30
| 1 | MP 30; for 33 seconds, +22% maximum HP, +5% attack, +1 speed |
| 2 | MP 30; for 36 seconds, +24% maximum HP, +6% attack, +2 speed |
| 3 | MP 30; for 39 seconds, +26% maximum HP, +6% attack, +3 speed |
| 4 | MP 30; for 42 seconds, +28% maximum HP, +7% attack, +4 speed |
| 5 | MP 35; for 45 seconds, +30% maximum HP, +7% attack, +5 speed |
| 6 | MP 35; for 48 seconds, +32% maximum HP, +8% attack, +6 speed |
| 7 | MP 35; for 51 seconds, +34% maximum HP, +8% attack, +7 speed |
| 8 | MP 35; for 54 seconds, +36% maximum HP, +9% attack, +8 speed |
| 9 | MP 35; for 57 seconds, +38% maximum HP, +9% attack, +9 speed |
| 10 | MP 40; for 60 seconds, +40% maximum HP, +10% attack, +10 speed |
| 11 | MP 40; for 63 seconds, +42% maximum HP, +10% attack, +11 speed |
| 12 | MP 40; for 66 seconds, +44% maximum HP, +11% attack, +12 speed |
| 13 | MP 40; for 69 seconds, +46% maximum HP, +11% attack, +13 speed |
| 14 | MP 40; for 72 seconds, +48% maximum HP, +12% attack, +14 speed |
| 15 | MP 45; for 75 seconds, +50% maximum HP, +12% attack, +15 speed |
| 16 | MP 45; for 78 seconds, +52% maximum HP, +13% attack, +16 speed |
| 17 | MP 45; for 81 seconds, +54% maximum HP, +13% attack, +17 speed |
| 18 | MP 45; for 84 seconds, +56% maximum HP, +14% attack, +18 speed |
| 19 | MP 45; for 87 seconds, +58% maximum HP, +14% attack, +19 speed |
| 20 | MP 50; for 90 seconds, +60% maximum HP, +15% attack, +20 speed |
| 21 | MP 50; for 93 seconds, +62% maximum HP, +15% attack, +21 speed |
| 22 | MP 50; for 96 seconds, +64% maximum HP, +16% attack, +22 speed |
| 23 | MP 50; for 99 seconds, +66% maximum HP, +16% attack, +23 speed |
| 24 | MP 50; for 102 seconds, +68% maximum HP, +17% attack, +24 speed |
| 25 | MP 55; for 105 seconds, +70% maximum HP, +17% attack, +25 speed |
| 26 | MP 55; for 108 seconds, +72% maximum HP, +18% attack, +26 speed |
| 27 | MP 55; for 111 seconds, +74% maximum HP, +18% attack, +27 speed |
| 28 | MP 55; for 114 seconds, +76% maximum HP, +19% attack, +28 speed |
| 29 | MP 55; for 117 seconds, +78% maximum HP, +19% attack, +29 speed |
| 30 | MP 60; for 120 seconds, +80% maximum HP, +20% attack, +30 speed |
| 31 | MP 60; for 123 seconds, +82% maximum HP, +20% attack, +31 speed |
| 32 | MP 60; for 126 seconds, +84% maximum HP, +21% attack, +32 speed |
Maple WarriorDescription Temporarily increase the stats of all party members.
Delay (ms): 1500
Max Level: 30
Range: 400% Range
| 1 | MP 10; 30 seconds, All stats +1% |
| 2 | MP 10; 60 seconds, All stats +1% |
| 3 | MP 10; 90 seconds, All stats +2% |
| 4 | MP 10; 120 seconds, All stats +2% |
| 5 | MP 20; 150 seconds, All stats +3% |
| 6 | MP 20; 180 seconds, All stats +3% |
| 7 | MP 20; 210 seconds, All stats +4% |
| 8 | MP 20; 240 seconds, All stats +4% |
| 9 | MP 20; 270 seconds, All stats +5% |
| 10 | MP 30; 300 seconds, All stats +5% |
| 11 | MP 30; 330 seconds, All stats +6% |
| 12 | MP 30; 360 seconds, All stats +6% |
| 13 | MP 30; 390 seconds, All stats +7% |
| 14 | MP 30; 420 seconds, All stats +7% |
| 15 | MP 40; 450 seconds, All stats +8% |
| 16 | MP 40; 480 seconds, All stats +8% |
| 17 | MP 40; 510 seconds, All stats +9% |
| 18 | MP 40; 540 seconds, All stats +9% |
| 19 | MP 40; 570 seconds, All stats +10% |
| 20 | MP 50; 600 seconds, All stats +10% |
| 21 | MP 50; 630 seconds, All stats +11% |
| 22 | MP 50; 660 seconds, All stats +11% |
| 23 | MP 50; 690 seconds, All stats +12% |
| 24 | MP 50; 720 seconds, All stats +12% |
| 25 | MP 60; 750 seconds, All stats +13% |
| 26 | MP 60; 780 seconds, All stats +13% |
| 27 | MP 60; 810 seconds, All stats +14% |
| 28 | MP 60; 840 seconds, All stats +14% |
| 29 | MP 60; 870 seconds, All stats +15% |
| 30 | MP 70; 900 seconds, All stats +15% |
| 31 | MP 70; 930 seconds, All stats +16% |
| 32 | MP 70; 960 seconds, All stats +16% |
Hero's WillDescription Escape from the state of seduction. The cooldown is reduced at higher levels.
Max Level: 5
| 1 | MP 30; cooldown 600 seconds |
| 2 | MP 30; cooldown 540 seconds |
| 3 | MP 30; cooldown 480 seconds |
| 4 | MP 30; cooldown 420 seconds |
| 5 | MP 30; cooldown 360 seconds |
| 6 | MP 30; cooldown 300 seconds |
| 7 | MP 30; cooldown 240 seconds |
Wild VulcanDescription Fire a wave of arrows with tremendous speed. Arrows will be continously fired while the skill key is held.
Delay (ms): 120
Max Level: 30
| 1 | MP 7; 142% damage per arrow |
| 2 | MP 7; 144% damage per arrow |
| 3 | MP 7; 146% damage per arrow |
| 4 | MP 7; 148% damage per arrow |
| 5 | MP 7; 150% damage per arrow |
| 6 | MP 7; 152% damage per arrow |
| 7 | MP 7; 154% damage per arrow |
| 8 | MP 7; 156% damage per arrow |
| 9 | MP 7; 158% damage per arrow |
| 10 | MP 7; 160% damage per arrow |
| 11 | MP 8; 162% damage per arrow |
| 12 | MP 8; 164% damage per arrow |
| 13 | MP 8; 166% damage per arrow |
| 14 | MP 8; 168% damage per arrow |
| 15 | MP 8; 170% damage per arrow |
| 16 | MP 8; 172% damage per arrow |
| 17 | MP 8; 174% damage per arrow |
| 18 | MP 8; 176% damage per arrow |
| 19 | MP 8; 178% damage per arrow |
| 20 | MP 8; 180% damage per arrow |
| 21 | MP 9; 182% damage per arrow |
| 22 | MP 9; 184% damage per arrow |
| 23 | MP 9; 186% damage per arrow |
| 24 | MP 9; 188% damage per arrow |
| 25 | MP 9; 190% damage per arrow |
| 26 | MP 9; 192% damage per arrow |
| 27 | MP 9; 194% damage per arrow |
| 28 | MP 9; 196% damage per arrow |
| 29 | MP 9; 198% damage per arrow |
| 30 | MP 9; 200% damage per arrow |
| 31 | MP 10; 202% damage per arrow |
| 32 | MP 10; 204% damage per arrow |

