Animation might have more to do with this wily increase than I originally suspected, the increase is very rare on bows/crossbows (which only have one animation), considerably more apparent on non-spear/polearm weapons, and very, very apparent on spears/polearms.
I am, however, getting consistent numbers for Final Attack on bow/crossbow, so we'll see if I can turn that into something useful for the others.
And wow, if Crossbow users get shafted, it's on Final Attack. It's more like two attacks than one and a half attacks.
Yes, 3 + booster = 4 + booster.
I am, however, getting consistent numbers for Final Attack on bow/crossbow, so we'll see if I can turn that into something useful for the others.
And wow, if Crossbow users get shafted, it's on Final Attack. It's more like two attacks than one and a half attacks.
Fiel Wrote:Bui, you can get all weapon IDs from here and they link with the rest of the southperry database.Oh, outstanding. I didn't know about that feature. Mind if I toss that in the opening post?
http://www.southperry.net/database/character.html
It's updated for 0.59 too.
Devil's Sunrise Wrote:Theoretically you can have a (-1) Fastest weapon, which doesn't make sense. There has to be a limit somewhere.Pumpkin Basket is a Faster (3) weapon by default, so it ends up being weapon speed class 2 with Sword Booster. So yes, it is 600ms per attack at 2, but it only registers as 2.
Also, test out Fastest(1) with Pumpkin Basket. If the speed is 600 ms, well, then I suppose that's the limit.
RK is Red Katana. Might as well just use a lvl 1 sword, which has the same speed.
Edit: So basically the limit is at 2 with booster? 3+booster = 4+booster?
Yes, 3 + booster = 4 + booster.

