2008-09-05, 10:51 AM
Updated with normal attacks and tested Savage Blow (doesn't increase/decrease in speed) and Crusher. Interestingly enough, Crusher is faster for levels 1-15.
If it's left at 2 for ever more, why? Would a 1 break the calculation system? I think this could lead us to a more concrete method of determining attack speeds and understanding more about the game.
DrRusty Wrote:I didn't understand this part. Doesn't every weapon max out at Faster 2? and every attack, no matter how fast, seems like it maxes out at 600ms.I'm curious as to why it just stops at 2. There's another integer there. I'm wondering if Wind Booster breaks through and we finally see a 1 or if it leaves it at 2.
Even with windbooster, wouldn't the weapons that are already Faster(2) not get any faster?
If it's left at 2 for ever more, why? Would a 1 break the calculation system? I think this could lead us to a more concrete method of determining attack speeds and understanding more about the game.

