2010-10-19, 09:53 AM
Stereo Wrote:That's partly due to potential, partly due to BB changes. In the current game (pre-BB) there's a 1999 wdef cap, which isn't even enough to make Skeles do under 2k damage when buffed.
For example my Paladin is going to have roughly 5500 wdef post-BB, compared to the current ~600 wdef.
Post-BB, percent str armor (on warriors) is almost as good as percent wdef. Both massively overshadow normal wdef scrolls.
Like, for example, my gear adds 24% str. Post-BB that's +250 wdef. The best you can do with regular wdef scrolls (+9 10% on top, bottom, helm, cape) is roughly 120 wdef.
According to Fiel's calculator, you would need 12184 defence to reduce skelagon damage to 1 (def gets divided by 4 before its subtracted). I don't understand how that is possible, even if you had 2000 str and 200% potential, it wouldn't be half enough.

