2010-10-17, 06:02 PM
Dusk Wrote:@FrozNlite: The I/L solo was actually in 24 seconds, and if you throw in factors like:- 3rd job HMG = 5 secs fire / 10 secs wait (=15sec cooldown) + no movement possible + 100% crit rate
- The mechanic was using a skill that activates for 5 seconds/15
- CL hits up to 3 targets
- The I/L had a buffed damage range that looked to be mid-50ks while this Mechanic is certainly better funded than that
It's not as big of a power difference. People are fine with Heroes as they are, even though they're clearly overshadowed in 1v1 DPS by most ranged classes.
Hang on:
Each hit of Heavy Machine Gun does 100% damage. I see some crit 210ks in there and no SE, implying that this Mechanic's buffed damage range is over 186k when factoring in Pap's 25% defense. Am I missing anything here?
...I'm also confused because Mechanics get Heavy Machine Gun in both 3rd and 4th job with the exact same stats.
- 4th job HMG = no cooldown + slow tank movement + normal crit rate
P.S. About Mech's / Evans and Potential equips, can't they potential their extra MechSuit / OnyxDragon for a possible 5(if not more equips?)*3*12% (+180% more stats range)? I'm too lazy to check on my kMS account... :+)

