2010-10-17, 11:31 AM
The damage cap won't be an issue for anyone except DrKs at bosses with huge defense values like PB and Van Leon. An I/L would need a buffed range of 67k and an extremely lucky SE crit just to hit the damage cap on the last 6 seconds of Infinity on PB. You'd need a range over 133k to do it normally.
I'm aware mages still aren't "top-tier DPS," but since a couple hundred m of funding can swing class balance either way now, I'm not really complaining too much. It's a huge step up from what it used to be.
I would like Sacrifice, CL, Angel Ray, and Paralyze to either receive an additional hit or get a damage cap increase, though.
I'm aware mages still aren't "top-tier DPS," but since a couple hundred m of funding can swing class balance either way now, I'm not really complaining too much. It's a huge step up from what it used to be.
I would like Sacrifice, CL, Angel Ray, and Paralyze to either receive an additional hit or get a damage cap increase, though.

