Hm, could you first test the archer FA delays?
Since they only have one animation, it might be a stepping stone of sorts. Figure out archers first, then go onto the stabby-slashy warriors.
More things to consider:
Crusher 2 hits/3 hits? I was under the impression they had different speeds.
Perhaps SB 4/5/6 as well.
Faster (2) sword? RK+booster?
Could you explain the 30 ms increases in greater detail?
And the default, i.e. normal attack speeds? For some of them, they're obvious (bow, crossbow, claw, sword/axe/mace, spear/polearm) since a whole bunch of skills share the same speed. But for others (dagger, pirate weapons) it's not as obvious. I would guess that Double Stab/Band of Thieves/Steal is default for dagger, but it's not too clear.
Since they only have one animation, it might be a stepping stone of sorts. Figure out archers first, then go onto the stabby-slashy warriors.
More things to consider:
Crusher 2 hits/3 hits? I was under the impression they had different speeds.
Perhaps SB 4/5/6 as well.
Faster (2) sword? RK+booster?
Could you explain the 30 ms increases in greater detail?
And the default, i.e. normal attack speeds? For some of them, they're obvious (bow, crossbow, claw, sword/axe/mace, spear/polearm) since a whole bunch of skills share the same speed. But for others (dagger, pirate weapons) it's not as obvious. I would guess that Double Stab/Band of Thieves/Steal is default for dagger, but it's not too clear.

