2010-10-07, 12:39 AM
LongShotJohn Wrote:Not certain projectile skills. Farther away they can hit higher than closer from my experience. But I get what you were trying to say; all area of effect skills are a rectangle.
EDIT: Any shadower remember how useful shadow shifter was for them at level 5? I'm just curious whether dodge would have any noticeable effect at all.
Dodge is okay. It doesn't make training suddenly OMG I DON'T USE POTIONS ANYMORE but it's obviously worthwhile and should be maxed immediately after Arrow Rain/Eruption unless you'd rather have Inferno/Blizzard to train with as well.
It's difficult to gauge how "noticeable" it is, as it only allows you to dodge one in five hits. In comparison, my natural avoid gives me about 10~15% miss rate on top of Dodge; for all I know, it could only be a 1.2x increase in avoid rate rather than a flat +20% dodge chance. In the end, you shouldn't be attempting to tank things or try to walk through monsters expecting to not get hit though. Keep in mind Magic Avoid is garbage for Archers, and I have no idea if Dodge affects it, but misses from your natural avoid trigger the guaranteed critical effect.

