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[Big Bang] Adventurer Skill Tables/Notes
#67
LongShotJohn Wrote:Not certain projectile skills. Farther away they can hit higher than closer from my experience. But I get what you were trying to say; all area of effect skills are a rectangle.

Those skills are not defined with a range box in the data.

I'm stuck on Tornado Spin. There's a whole bunch of variables and I have no idea what the hell this skill even does, and I'm sure Fiel's tables are wrong, too.

Skill description: Dash forward to inflict a powerful spin attack on multiple enemies.\nActivate Dash: Arrow key →→ or ←←, Spin Attack: Press the skill key while dashing.\nCan be used with Lv. 10 or higher Flying Assaulter.\nSkill level 6 and above: Mastery Book required

Skill detail: MP %s; %s%% speed dash, spin attack %s%% damage on up to %s targets

4321000.common.maxLevel 20
4321000.common.mpCon 50-2*d(x/4) <- mp cost of dash
4321000.common.x 140+3*d(x/4) <- speed?
4321000.common.y 0
4321000.common.u 150+5*x <- ?
4321000.common.v 3+d(x/4) <- ?
4321000.common.time 1 <- ?
4321001.common.maxLevel 20
4321001.common.mpCon 12+2*d(x/4) <- mp cost of attack
4321001.common.damage 190+5*x <- damage
4321001.common.mobCount 3+d(x/6) <- # mobs
4321001.common.lt.x -280 <- range
4321001.common.lt.y -80
4321001.common.rb.x 0
4321001.common.rb.y 0

What the hell are u and v?
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Messages In This Thread
[Big Bang] Adventurer Skill Tables/Notes - by Dusk - 2010-10-06, 05:43 PM
[Big Bang] Adventurer Skill Tables/Notes - by 0^2 - 2010-10-13, 09:48 PM
[Big Bang] Adventurer Skill Tables/Notes - by 0^2 - 2010-10-14, 11:04 AM

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