Blade Recruit
Katara Mastery
Description Improves the mastery of daggers and kataras.
Max Level: 20
Triple Stab
Description Quickly attack up to 2 enemies 3 times.
Required skill: Double Stab Lv. 10
Delay (ms): 870
Max Level: 10
Range: 100% Range
Katara Booster
Description Use MP to increase the weapon's attack speed by two stages.
Required skill: Katara Mastery Lv. 5
Delay (ms): 600
Max Level: 20
Katara MasteryDescription Improves the mastery of daggers and kataras.
Max Level: 20
| 1 | Dagger and katara mastery +12%, accuracy +3 |
| 2 | Dagger and katara mastery +14%, accuracy +6 |
| 3 | Dagger and katara mastery +16%, accuracy +9 |
| 4 | Dagger and katara mastery +18%, accuracy +12 |
| 5 | Dagger and katara mastery +20%, accuracy +15 |
| 6 | Dagger and katara mastery +22%, accuracy +18 |
| 7 | Dagger and katara mastery +24%, accuracy +21 |
| 8 | Dagger and katara mastery +26%, accuracy +24 |
| 9 | Dagger and katara mastery +28%, accuracy +27 |
| 10 | Dagger and katara mastery +30%, accuracy +30 |
| 11 | Dagger and katara mastery +32%, accuracy +33 |
| 12 | Dagger and katara mastery +34%, accuracy +36 |
| 13 | Dagger and katara mastery +36%, accuracy +39 |
| 14 | Dagger and katara mastery +38%, accuracy +42 |
| 15 | Dagger and katara mastery +40%, accuracy +45 |
| 16 | Dagger and katara mastery +42%, accuracy +48 |
| 17 | Dagger and katara mastery +44%, accuracy +51 |
| 18 | Dagger and katara mastery +46%, accuracy +54 |
| 19 | Dagger and katara mastery +48%, accuracy +57 |
| 20 | Dagger and katara mastery +50%, accuracy +60 |
Triple StabDescription Quickly attack up to 2 enemies 3 times.
Required skill: Double Stab Lv. 10
Delay (ms): 870
Max Level: 10
Range: 100% Range
| 1 | MP 16; attack up to 2 targets for 133% damage 3 times |
| 2 | MP 16; attack up to 2 targets for 136% damage 3 times |
| 3 | MP 16; attack up to 2 targets for 139% damage 3 times |
| 4 | MP 16; attack up to 2 targets for 142% damage 3 times |
| 5 | MP 18; attack up to 2 targets for 145% damage 3 times |
| 6 | MP 18; attack up to 2 targets for 148% damage 3 times |
| 7 | MP 18; attack up to 2 targets for 151% damage 3 times |
| 8 | MP 18; attack up to 2 targets for 154% damage 3 times |
| 9 | MP 18; attack up to 2 targets for 157% damage 3 times |
| 10 | MP 20; attack up to 2 targets for 160% damage 3 times |
Katara BoosterDescription Use MP to increase the weapon's attack speed by two stages.
Required skill: Katara Mastery Lv. 5
Delay (ms): 600
Max Level: 20
| 1 | MP 30; Increased attack speed for 10 seconds |
| 2 | MP 29; Increased attack speed for 20 seconds |
| 3 | MP 28; Increased attack speed for 30 seconds |
| 4 | MP 27; Increased attack speed for 40 seconds |
| 5 | MP 26; Increased attack speed for 50 seconds |
| 6 | MP 25; Increased attack speed for 60 seconds |
| 7 | MP 24; Increased attack speed for 70 seconds |
| 8 | MP 23; Increased attack speed for 80 seconds |
| 9 | MP 22; Increased attack speed for 90 seconds |
| 10 | MP 21; Increased attack speed for 100 seconds |
| 11 | MP 20; Increased attack speed for 110 seconds |
| 12 | MP 19; Increased attack speed for 120 seconds |
| 13 | MP 18; Increased attack speed for 130 seconds |
| 14 | MP 17; Increased attack speed for 140 seconds |
| 15 | MP 16; Increased attack speed for 150 seconds |
| 16 | MP 15; Increased attack speed for 160 seconds |
| 17 | MP 14; Increased attack speed for 170 seconds |
| 18 | MP 13; Increased attack speed for 180 seconds |
| 19 | MP 12; Increased attack speed for 190 seconds |
| 20 | MP 11; Increased attack speed for 200 seconds |
Blade Acolyte
Shadow Resistance
Description Increases your affinity with the darkness, permanently increasing maximum HP and resistance to status afflictions and elemental attacks.
Max Level: 20
Self Haste
Description Temporarily increases your movement speed and jumping ability.
Delay (ms): 600
Max Level: 20
Range: 300% Range
Fatal Blow
Description Continuously attacks the target at an extreme speed.
Delay (ms): 1582
Max Level: 30
Slash Storm
Description Move forward while attacking multiple enemies.
Skill level 6 and above: Mastery Book required
Skill level 20 required for [III+] Bloody Storm.
Delay (ms): 600
Max Level: 20
Range: 205% Range
Shadow ResistanceDescription Increases your affinity with the darkness, permanently increasing maximum HP and resistance to status afflictions and elemental attacks.
Max Level: 20
| 1 | +1% maximum HP, 1% immunity to status, 1% resistance to all elements |
| 2 | +1% maximum HP, 2% immunity to status, 2% resistance to all elements |
| 3 | +2% maximum HP, 3% immunity to status, 3% resistance to all elements |
| 4 | +2% maximum HP, 4% immunity to status, 4% resistance to all elements |
| 5 | +3% maximum HP, 5% immunity to status, 5% resistance to all elements |
| 6 | +3% maximum HP, 6% immunity to status, 6% resistance to all elements |
| 7 | +4% maximum HP, 7% immunity to status, 7% resistance to all elements |
| 8 | +4% maximum HP, 8% immunity to status, 8% resistance to all elements |
| 9 | +5% maximum HP, 9% immunity to status, 9% resistance to all elements |
| 10 | +5% maximum HP, 10% immunity to status, 10% resistance to all elements |
| 11 | +6% maximum HP, 11% immunity to status, 11% resistance to all elements |
| 12 | +6% maximum HP, 12% immunity to status, 12% resistance to all elements |
| 13 | +7% maximum HP, 13% immunity to status, 13% resistance to all elements |
| 14 | +7% maximum HP, 14% immunity to status, 14% resistance to all elements |
| 15 | +8% maximum HP, 15% immunity to status, 15% resistance to all elements |
| 16 | +8% maximum HP, 16% immunity to status, 16% resistance to all elements |
| 17 | +9% maximum HP, 17% immunity to status, 17% resistance to all elements |
| 18 | +9% maximum HP, 18% immunity to status, 18% resistance to all elements |
| 19 | +10% maximum HP, 19% immunity to status, 19% resistance to all elements |
| 20 | +10% maximum HP, 20% immunity to status, 20% resistance to all elements |
Self HasteDescription Temporarily increases your movement speed and jumping ability.
Delay (ms): 600
Max Level: 20
Range: 300% Range
| 1 | MP 15; for 10 seconds, +2 speed, +4 jump |
| 2 | MP 15; for 20 seconds, +4 speed, +5 jump |
| 3 | MP 15; for 30 seconds, +6 speed, +6 jump |
| 4 | MP 15; for 40 seconds, +8 speed, +7 jump |
| 5 | MP 15; for 50 seconds, +10 speed, +8 jump |
| 6 | MP 15; for 60 seconds, +12 speed, +9 jump |
| 7 | MP 15; for 70 seconds, +14 speed, +10 jump |
| 8 | MP 15; for 80 seconds, +16 speed, +11 jump |
| 9 | MP 15; for 90 seconds, +18 speed, +12 jump |
| 10 | MP 15; for 100 seconds, +20 speed, +13 jump |
| 11 | MP 30; for 110 seconds, +22 speed, +14 jump |
| 12 | MP 30; for 120 seconds, +24 speed, +15 jump |
| 13 | MP 30; for 130 seconds, +26 speed, +16 jump |
| 14 | MP 30; for 140 seconds, +28 speed, +17 jump |
| 15 | MP 30; for 150 seconds, +30 speed, +18 jump |
| 16 | MP 30; for 160 seconds, +32 speed, +19 jump |
| 17 | MP 30; for 170 seconds, +34 speed, +20 jump |
| 18 | MP 30; for 180 seconds, +36 speed, +21 jump |
| 19 | MP 30; for 190 seconds, +38 speed, +22 jump |
| 20 | MP 30; for 200 seconds, +40 speed, +23 jump |
Fatal BlowDescription Continuously attacks the target at an extreme speed.
Delay (ms): 1582
Max Level: 30
| 1 | MP 18; attack 8 times for 81 damage |
| 2 | MP 18; attack 8 times for 82 damage |
| 3 | MP 18; attack 8 times for 83 damage |
| 4 | MP 18; attack 8 times for 84 damage |
| 5 | MP 20; attack 8 times for 85 damage |
| 6 | MP 20; attack 8 times for 86 damage |
| 7 | MP 20; attack 8 times for 87 damage |
| 8 | MP 20; attack 8 times for 88 damage |
| 9 | MP 20; attack 8 times for 89 damage |
| 10 | MP 22; attack 8 times for 90 damage |
| 11 | MP 22; attack 8 times for 91 damage |
| 12 | MP 22; attack 8 times for 92 damage |
| 13 | MP 22; attack 8 times for 93 damage |
| 14 | MP 22; attack 8 times for 94 damage |
| 15 | MP 24; attack 8 times for 95 damage |
| 16 | MP 24; attack 8 times for 96 damage |
| 17 | MP 24; attack 8 times for 97 damage |
| 18 | MP 24; attack 8 times for 98 damage |
| 19 | MP 24; attack 8 times for 99 damage |
| 20 | MP 26; attack 8 times for 100 damage |
| 21 | MP 26; attack 8 times for 101 damage |
| 22 | MP 26; attack 8 times for 102 damage |
| 23 | MP 26; attack 8 times for 103 damage |
| 24 | MP 26; attack 8 times for 104 damage |
| 25 | MP 28; attack 8 times for 105 damage |
| 26 | MP 28; attack 8 times for 106 damage |
| 27 | MP 28; attack 8 times for 107 damage |
| 28 | MP 28; attack 8 times for 108 damage |
| 29 | MP 28; attack 8 times for 109 damage |
| 30 | MP 30; attack 8 times for 110 damage |
Slash StormDescription Move forward while attacking multiple enemies.
Skill level 6 and above: Mastery Book required
Skill level 20 required for [III+] Bloody Storm.
Delay (ms): 600
Max Level: 20
Range: 205% Range
| 1 | MP 12; 154% damage on up to 3 targets 2 times |
| 2 | MP 12; 158% damage on up to 3 targets 2 times |
| 3 | MP 14; 162% damage on up to 3 targets 2 times |
| 4 | MP 14; 166% damage on up to 3 targets 2 times |
| 5 | MP 14; 170% damage on up to 3 targets 2 times |
| 6 | MP 16; 174% damage on up to 4 targets 2 times |
| 7 | MP 16; 178% damage on up to 4 targets 2 times |
| 8 | MP 16; 182% damage on up to 4 targets 2 times |
| 9 | MP 18; 186% damage on up to 4 targets 2 times |
| 10 | MP 18; 190% damage on up to 4 targets 2 times |
| 11 | MP 18; 194% damage on up to 4 targets 2 times |
| 12 | MP 20; 198% damage on up to 5 targets 2 times |
| 13 | MP 20; 202% damage on up to 5 targets 2 times |
| 14 | MP 20; 206% damage on up to 5 targets 2 times |
| 15 | MP 22; 210% damage on up to 5 targets 2 times |
| 16 | MP 22; 214% damage on up to 5 targets 2 times |
| 17 | MP 22; 218% damage on up to 5 targets 2 times |
| 18 | MP 24; 222% damage on up to 6 targets 2 times |
| 19 | MP 24; 226% damage on up to 6 targets 2 times |
| 20 | MP 24; 230% damage on up to 6 targets 2 times |
Blade Specialist
Tornado Spin
Description Dash forward to inflict a powerful spin attack on multiple enemies.
Activate Dash: Arrow key-> -> or <- <-, Spin Attack: Press the skill key while dashing.
Can be used with Lv. 10 or higher Flying Assaulter.
Skill level 6 and above: Mastery Book required
Delay (ms): 960
Max Level: 20
Range: 280% Range
Notes: The dash and attack part of this skill are listed in the data as two separate skills. This skill has other variables that I don't exactly know what to do with at the moment. Will update later.
Flashbang
Description Throw a flashbang grenade to blind nearby enemies and temporarily decrease their accuracy.
Delay (ms): 510
Max Level: 20
Range: 220% Range
Notes: Has a hidden mobCount variable - 1-10: 10 mobs, 11-20: 15 mobs
Flash Jump
Description Perform a second jump in midair. The jump distance increases with the skill level.
Max Level: 20
Tornado SpinDescription Dash forward to inflict a powerful spin attack on multiple enemies.
Activate Dash: Arrow key-> -> or <- <-, Spin Attack: Press the skill key while dashing.
Can be used with Lv. 10 or higher Flying Assaulter.
Skill level 6 and above: Mastery Book required
Delay (ms): 960
Max Level: 20
Range: 280% Range
Notes: The dash and attack part of this skill are listed in the data as two separate skills. This skill has other variables that I don't exactly know what to do with at the moment. Will update later.
| 1 | MP 16; 140% speed dash, spin attack 195% damage on up to 3 targets |
| 2 | MP 16; 140% speed dash, spin attack 200% damage on up to 3 targets |
| 3 | MP 16; 140% speed dash, spin attack 205% damage on up to 3 targets |
| 4 | MP 16; 143% speed dash, spin attack 210% damage on up to 3 targets |
| 5 | MP 18; 143% speed dash, spin attack 215% damage on up to 3 targets |
| 6 | MP 18; 143% speed dash, spin attack 220% damage on up to 4 targets |
| 7 | MP 18; 143% speed dash, spin attack 225% damage on up to 4 targets |
| 8 | MP 18; 146% speed dash, spin attack 230% damage on up to 4 targets |
| 9 | MP 18; 146% speed dash, spin attack 235% damage on up to 4 targets |
| 10 | MP 20; 146% speed dash, spin attack 240% damage on up to 4 targets |
| 11 | MP 20; 146% speed dash, spin attack 245% damage on up to 4 targets |
| 12 | MP 20; 149% speed dash, spin attack 250% damage on up to 5 targets |
| 13 | MP 20; 149% speed dash, spin attack 255% damage on up to 5 targets |
| 14 | MP 20; 149% speed dash, spin attack 260% damage on up to 5 targets |
| 15 | MP 22; 149% speed dash, spin attack 265% damage on up to 5 targets |
| 16 | MP 22; 152% speed dash, spin attack 270% damage on up to 5 targets |
| 17 | MP 22; 152% speed dash, spin attack 275% damage on up to 5 targets |
| 18 | MP 22; 152% speed dash, spin attack 280% damage on up to 6 targets |
| 19 | MP 22; 152% speed dash, spin attack 285% damage on up to 6 targets |
| 20 | MP 24; 155% speed dash, spin attack 290% damage on up to 6 targets |
FlashbangDescription Throw a flashbang grenade to blind nearby enemies and temporarily decrease their accuracy.
Delay (ms): 510
Max Level: 20
Range: 220% Range
Notes: Has a hidden mobCount variable - 1-10: 10 mobs, 11-20: 15 mobs
| 1 | MP 33; 103% damage, 42% chance to reduce accuracy by 66% for 10 seconds, 80 second cooldown |
| 2 | MP 36; 106% damage, 44% chance to reduce accuracy by 67% for 10 seconds, 80 second cooldown |
| 3 | MP 39; 109% damage, 46% chance to reduce accuracy by 68% for 10 seconds, 80 second cooldown |
| 4 | MP 42; 112% damage, 48% chance to reduce accuracy by 69% for 12 seconds, 75 second cooldown |
| 5 | MP 45; 115% damage, 50% chance to reduce accuracy by 70% for 12 seconds, 75 second cooldown |
| 6 | MP 48; 118% damage, 52% chance to reduce accuracy by 71% for 12 seconds, 75 second cooldown |
| 7 | MP 51; 121% damage, 54% chance to reduce accuracy by 72% for 12 seconds, 75 second cooldown |
| 8 | MP 54; 124% damage, 56% chance to reduce accuracy by 73% for 14 seconds, 70 second cooldown |
| 9 | MP 57; 127% damage, 58% chance to reduce accuracy by 74% for 14 seconds, 70 second cooldown |
| 10 | MP 60; 130% damage, 60% chance to reduce accuracy by 75% for 14 seconds, 70 second cooldown |
| 11 | MP 63; 133% damage, 62% chance to reduce accuracy by 76% for 14 seconds, 70 second cooldown |
| 12 | MP 66; 136% damage, 64% chance to reduce accuracy by 77% for 16 seconds, 65 second cooldown |
| 13 | MP 69; 139% damage, 66% chance to reduce accuracy by 78% for 16 seconds, 65 second cooldown |
| 14 | MP 72; 142% damage, 68% chance to reduce accuracy by 79% for 16 seconds, 65 second cooldown |
| 15 | MP 75; 145% damage, 70% chance to reduce accuracy by 80% for 16 seconds, 65 second cooldown |
| 16 | MP 78; 148% damage, 72% chance to reduce accuracy by 81% for 18 seconds, 60 second cooldown |
| 17 | MP 81; 151% damage, 74% chance to reduce accuracy by 82% for 18 seconds, 60 second cooldown |
| 18 | MP 84; 154% damage, 76% chance to reduce accuracy by 83% for 18 seconds, 60 second cooldown |
| 19 | MP 87; 157% damage, 78% chance to reduce accuracy by 84% for 18 seconds, 60 second cooldown |
| 20 | MP 90; 160% damage, 80% chance to reduce accuracy by 85% for 20 seconds, 55 second cooldown |
Flash JumpDescription Perform a second jump in midair. The jump distance increases with the skill level.
Max Level: 20
| 1 | MP 50; jump a certain distance |
| 2 | MP 48; jump a certain distance |
| 3 | MP 46; jump a certain distance |
| 4 | MP 44; jump a certain distance |
| 5 | MP 42; jump a certain distance |
| 6 | MP 40; jump a certain distance |
| 7 | MP 38; jump a certain distance |
| 8 | MP 36; jump a certain distance |
| 9 | MP 34; jump a certain distance |
| 10 | MP 32; jump a certain distance |
| 11 | MP 30; jump a certain distance |
| 12 | MP 28; jump a certain distance |
| 13 | MP 26; jump a certain distance |
| 14 | MP 24; jump a certain distance |
| 15 | MP 22; jump a certain distance |
| 16 | MP 20; jump a certain distance |
| 17 | MP 18; jump a certain distance |
| 18 | MP 16; jump a certain distance |
| 19 | MP 14; jump a certain distance |
| 20 | MP 12; jump a certain distance |
Blade Lord
Advanced Dark Sight
Description Improves Dark Sight to enable attacking with a chance to remain in Dark Sight.
Required skill: Dark Sight Lv. 10
Max Level: 20
Bloody Storm
Description Advanced version of Slash Storm. Move forward while attacking multiple enemies at high speed with elaborate movements.
Required skill: Slash Storm Lv. 20
Can be used with Lv. 10 Flying Assaulter
Delay (ms): 870
Max Level: 10
Range: 280% Range
Mirror Image
Description Temporarily summons a doppelganger to copy your attacks. The doppelganger cannot use certain skills. Skill level 11 and above: Mastery Book required
Delay (ms): 1500
Max Level: 30
Notes: Deals damage based on a multiplier of your total damage. This works differently than the pre-BB Mirror Image.
Owl Spirit
Description Summon an owl spirit to attempt to instantly kill an enemy. If successful, your damage will increase for a certain number of attacks. The damage increase does not apply to certain skills.
Delay (ms): 1410
Max Level: 20
Range: 300% Range
Notes: Does 700+15*x% damage.
Upper Stab
Description Launches multiple enemies into the air. While in mid-air, monsters take additional damage.
Delay (ms): 480
Max Level: 20
Range: 176% Range
Flying Assaulter
Description Descend diagonally in mid-air to slash monsters within range, with a chance to stun them. To use the skill, you must have at least 120 Jump.
Can be linked together with Lv. 20 Tornado Spin and Lv. 10 Bloody Storm.
Skill level 6 and above: Mastery Book required
Required skill: Self Haste Lv. 20
Delay (ms): 1380
Max Level: 20
Range: 320% Range
Advanced Dark SightDescription Improves Dark Sight to enable attacking with a chance to remain in Dark Sight.
Required skill: Dark Sight Lv. 10
Max Level: 20
| 1 | 11% chance to remain in Dark Sight |
| 2 | 13% chance to remain in Dark Sight |
| 3 | 15% chance to remain in Dark Sight |
| 4 | 17% chance to remain in Dark Sight |
| 5 | 19% chance to remain in Dark Sight |
| 6 | 21% chance to remain in Dark Sight |
| 7 | 23% chance to remain in Dark Sight |
| 8 | 25% chance to remain in Dark Sight |
| 9 | 27% chance to remain in Dark Sight |
| 10 | 29% chance to remain in Dark Sight |
| 11 | 31% chance to remain in Dark Sight |
| 12 | 33% chance to remain in Dark Sight |
| 13 | 35% chance to remain in Dark Sight |
| 14 | 37% chance to remain in Dark Sight |
| 15 | 39% chance to remain in Dark Sight |
| 16 | 41% chance to remain in Dark Sight |
| 17 | 43% chance to remain in Dark Sight |
| 18 | 45% chance to remain in Dark Sight |
| 19 | 47% chance to remain in Dark Sight |
| 20 | 49% chance to remain in Dark Sight |
Bloody StormDescription Advanced version of Slash Storm. Move forward while attacking multiple enemies at high speed with elaborate movements.
Required skill: Slash Storm Lv. 20
Can be used with Lv. 10 Flying Assaulter
Delay (ms): 870
Max Level: 10
Range: 280% Range
| 1 | MP 35; 285% damage on up to 6 targets 2 times |
| 2 | MP 35; 300% damage on up to 6 targets 2 times |
| 3 | MP 38; 315% damage on up to 6 targets 2 times |
| 4 | MP 38; 330% damage on up to 7 targets 2 times |
| 5 | MP 38; 345% damage on up to 7 targets 2 times |
| 6 | MP 41; 360% damage on up to 7 targets 2 times |
| 7 | MP 41; 375% damage on up to 7 targets 2 times |
| 8 | MP 41; 390% damage on up to 8 targets 2 times |
| 9 | MP 44; 405% damage on up to 8 targets 2 times |
| 10 | MP 44; 420% damage on up to 8 targets 2 times |
Mirror ImageDescription Temporarily summons a doppelganger to copy your attacks. The doppelganger cannot use certain skills. Skill level 11 and above: Mastery Book required
Delay (ms): 1500
Max Level: 30
Notes: Deals damage based on a multiplier of your total damage. This works differently than the pre-BB Mirror Image.
| 1 | MP 40; 60 second duration, 12% damage |
| 2 | MP 40; 60 second duration, 14% damage |
| 3 | MP 40; 60 second duration, 16% damage |
| 4 | MP 44; 60 second duration, 18% damage |
| 5 | MP 44; 60 second duration, 20% damage |
| 6 | MP 44; 60 second duration, 22% damage |
| 7 | MP 44; 60 second duration, 24% damage |
| 8 | MP 48; 60 second duration, 26% damage |
| 9 | MP 48; 60 second duration, 28% damage |
| 10 | MP 48; 100 second duration, 30% damage |
| 11 | MP 48; 100 second duration, 32% damage |
| 12 | MP 52; 100 second duration, 34% damage |
| 13 | MP 52; 100 second duration, 36% damage |
| 14 | MP 52; 100 second duration, 38% damage |
| 15 | MP 52; 100 second duration, 40% damage |
| 16 | MP 56; 100 second duration, 42% damage |
| 17 | MP 56; 100 second duration, 44% damage |
| 18 | MP 56; 100 second duration, 46% damage |
| 19 | MP 56; 100 second duration, 48% damage |
| 20 | MP 60; 140 second duration, 50% damage |
| 21 | MP 60; 140 second duration, 52% damage |
| 22 | MP 60; 140 second duration, 54% damage |
| 23 | MP 60; 140 second duration, 56% damage |
| 24 | MP 64; 140 second duration, 58% damage |
| 25 | MP 64; 140 second duration, 60% damage |
| 26 | MP 64; 140 second duration, 62% damage |
| 27 | MP 64; 140 second duration, 64% damage |
| 28 | MP 68; 140 second duration, 66% damage |
| 29 | MP 68; 140 second duration, 68% damage |
| 30 | MP 68; 180 second duration, 70% damage |
Owl SpiritDescription Summon an owl spirit to attempt to instantly kill an enemy. If successful, your damage will increase for a certain number of attacks. The damage increase does not apply to certain skills.
Delay (ms): 1410
Max Level: 20
Range: 300% Range
Notes: Does 700+15*x% damage.
| 1 | MP 22; 30% chance of success, 110% damage for 6 attacks, 98 second cooldown |
| 2 | MP 22; 31% chance of success, 112% damage for 6 attacks, 96 second cooldown |
| 3 | MP 22; 32% chance of success, 112% damage for 6 attacks, 94 second cooldown |
| 4 | MP 25; 33% chance of success, 114% damage for 6 attacks, 92 second cooldown |
| 5 | MP 25; 34% chance of success, 114% damage for 7 attacks, 90 second cooldown |
| 6 | MP 25; 35% chance of success, 116% damage for 7 attacks, 88 second cooldown |
| 7 | MP 25; 36% chance of success, 116% damage for 7 attacks, 86 second cooldown |
| 8 | MP 28; 37% chance of success, 118% damage for 7 attacks, 84 second cooldown |
| 9 | MP 28; 38% chance of success, 118% damage for 8 attacks, 82 second cooldown |
| 10 | MP 28; 39% chance of success, 120% damage for 8 attacks, 80 second cooldown |
| 11 | MP 28; 40% chance of success, 120% damage for 8 attacks, 78 second cooldown |
| 12 | MP 31; 41% chance of success, 122% damage for 8 attacks, 76 second cooldown |
| 13 | MP 31; 42% chance of success, 122% damage for 9 attacks, 74 second cooldown |
| 14 | MP 31; 43% chance of success, 124% damage for 9 attacks, 72 second cooldown |
| 15 | MP 31; 44% chance of success, 124% damage for 9 attacks, 70 second cooldown |
| 16 | MP 34; 45% chance of success, 126% damage for 9 attacks, 68 second cooldown |
| 17 | MP 34; 46% chance of success, 126% damage for 10 attacks, 66 second cooldown |
| 18 | MP 34; 47% chance of success, 128% damage for 10 attacks, 64 second cooldown |
| 19 | MP 34; 48% chance of success, 128% damage for 10 attacks, 62 second cooldown |
| 20 | MP 37; 49% chance of success, 130% damage for 10 attacks, 60 second cooldown |
Upper StabDescription Launches multiple enemies into the air. While in mid-air, monsters take additional damage.
Delay (ms): 480
Max Level: 20
Range: 176% Range
| 1 | MP 25; attack up to 4 targets for 212% damage 2 times, 32% extra damage on monsters in mid-air |
| 2 | MP 25; attack up to 4 targets for 214% damage 2 times, 34% extra damage on monsters in mid-air |
| 3 | MP 25; attack up to 4 targets for 216% damage 2 times, 36% extra damage on monsters in mid-air |
| 4 | MP 25; attack up to 4 targets for 218% damage 2 times, 38% extra damage on monsters in mid-air |
| 5 | MP 25; attack up to 4 targets for 220% damage 2 times, 40% extra damage on monsters in mid-air |
| 6 | MP 30; attack up to 4 targets for 222% damage 2 times, 42% extra damage on monsters in mid-air |
| 7 | MP 30; attack up to 4 targets for 224% damage 2 times, 44% extra damage on monsters in mid-air |
| 8 | MP 30; attack up to 4 targets for 226% damage 2 times, 46% extra damage on monsters in mid-air |
| 9 | MP 30; attack up to 4 targets for 228% damage 2 times, 48% extra damage on monsters in mid-air |
| 10 | MP 30; attack up to 5 targets for 230% damage 2 times, 50% extra damage on monsters in mid-air |
| 11 | MP 30; attack up to 5 targets for 232% damage 2 times, 52% extra damage on monsters in mid-air |
| 12 | MP 35; attack up to 5 targets for 234% damage 2 times, 54% extra damage on monsters in mid-air |
| 13 | MP 35; attack up to 5 targets for 236% damage 2 times, 56% extra damage on monsters in mid-air |
| 14 | MP 35; attack up to 5 targets for 238% damage 2 times, 58% extra damage on monsters in mid-air |
| 15 | MP 35; attack up to 5 targets for 240% damage 2 times, 60% extra damage on monsters in mid-air |
| 16 | MP 35; attack up to 5 targets for 242% damage 2 times, 62% extra damage on monsters in mid-air |
| 17 | MP 35; attack up to 5 targets for 244% damage 2 times, 64% extra damage on monsters in mid-air |
| 18 | MP 40; attack up to 5 targets for 246% damage 2 times, 66% extra damage on monsters in mid-air |
| 19 | MP 40; attack up to 5 targets for 248% damage 2 times, 68% extra damage on monsters in mid-air |
| 20 | MP 40; attack up to 6 targets for 250% damage 2 times, 70% extra damage on monsters in mid-air |
Flying AssaulterDescription Descend diagonally in mid-air to slash monsters within range, with a chance to stun them. To use the skill, you must have at least 120 Jump.
Can be linked together with Lv. 20 Tornado Spin and Lv. 10 Bloody Storm.
Skill level 6 and above: Mastery Book required
Required skill: Self Haste Lv. 20
Delay (ms): 1380
Max Level: 20
Range: 320% Range
| 1 | MP 24; attack up to 4 targets for 306% damage 2 times, 3% chance to stun for 4 seconds |
| 2 | MP 24; attack up to 4 targets for 312% damage 2 times, 3% chance to stun for 4 seconds |
| 3 | MP 24; attack up to 4 targets for 318% damage 2 times, 3% chance to stun for 4 seconds |
| 4 | MP 28; attack up to 4 targets for 324% damage 2 times, 3% chance to stun for 4 seconds |
| 5 | MP 28; attack up to 5 targets for 330% damage 2 times, 4% chance to stun for 4 seconds |
| 6 | MP 28; attack up to 5 targets for 336% damage 2 times, 4% chance to stun for 4 seconds |
| 7 | MP 28; attack up to 5 targets for 342% damage 2 times, 4% chance to stun for 4 seconds |
| 8 | MP 32; attack up to 5 targets for 348% damage 2 times, 4% chance to stun for 5 seconds |
| 9 | MP 32; attack up to 6 targets for 354% damage 2 times, 5% chance to stun for 5 seconds |
| 10 | MP 32; attack up to 6 targets for 360% damage 2 times, 5% chance to stun for 5 seconds |
| 11 | MP 32; attack up to 6 targets for 366% damage 2 times, 5% chance to stun for 5 seconds |
| 12 | MP 36; attack up to 6 targets for 372% damage 2 times, 5% chance to stun for 5 seconds |
| 13 | MP 36; attack up to 7 targets for 378% damage 2 times, 6% chance to stun for 5 seconds |
| 14 | MP 36; attack up to 7 targets for 384% damage 2 times, 6% chance to stun for 5 seconds |
| 15 | MP 36; attack up to 7 targets for 390% damage 2 times, 6% chance to stun for 6 seconds |
| 16 | MP 40; attack up to 7 targets for 396% damage 2 times, 6% chance to stun for 6 seconds |
| 17 | MP 40; attack up to 8 targets for 402% damage 2 times, 7% chance to stun for 6 seconds |
| 18 | MP 40; attack up to 8 targets for 408% damage 2 times, 7% chance to stun for 6 seconds |
| 19 | MP 40; attack up to 8 targets for 414% damage 2 times, 7% chance to stun for 6 seconds |
| 20 | MP 44; attack up to 8 targets for 420% damage 2 times, 7% chance to stun for 6 seconds |
Blade Master
Venom
Description Permanently applies poison to your weapon, adding a chance to poison enemies. Poisoned targets take continuous damage. Venom's effects do not stack and the target's HP cannot fall below 1.
Max Level: 30
Maple Warrior
Description Temporarily increase the stats of all party members.
Delay (ms): 1500
Max Level: 30
Range: 400% Range
Final Cut
Description Sacrifices a significant amount of HP to deal powerful damage on multiple enemies. Passively increases the attack power of other attack skills permanently. Activating this ability increases your attack power for a set duration.
Delay (ms): 960
Max Level: 30
Range: 350% Range
Monster Bomb
Description Stick an explosive charm on a monster to create a powerful explosion. The explosion occurs 3 seconds after the charm is activated, and both enemies and allies take damage.
Skill level 11 and above: Mastery Book required
Delay (ms): 1200
Max Level: 30
Range: 220% Range
Notes: Hidden mobCount value = 6+d(x/7)
Sudden Raid
Description Summons the power of the former Blade Master and deals powerful damage on up to 15 enemies. Targets sustain heavy damage over time.
Skill level 11 and above: Mastery Book required
Delay (ms): 2700
Max Level: 30
Range: 400% Range
Chains of Hell
Description With Dark Sight activated, pull an enemy close to strike them 12 times. Has an additional critical chance, and stationary monsters must be in range to strike them.
Skill level 11 and above: Mastery Book required
Delay (ms): 1740
Max Level: 30
Range: 140% Range
Notes: Range of chain = 350+50*d(x/15)
Mirrored Target
Description Permanently increases defense and evasion. Using this skill leaves the doppelganger summoned by Mirror Image behind as a dummy. Enemy attacks will target the dummy instead of you. Can only be used while Mirror Image is active.
Skill level 11 and above: Mastery Book required
Required skill: Mirror Image Lv. 30
Delay (ms): 600
Max Level: 30
Thorns
Description Temporarily improves the party's ability to find enemy weaknesses, increasing their ability to inflict mortal wounds.
Skill level 11 and above: Mastery Book required
Delay (ms): 1500
Max Level: 30
Range: 400% Range
Hero's Will
Description Escape from the state of seduction. The cooldown is reduced at higher levels.
Max Level: 5
VenomDescription Permanently applies poison to your weapon, adding a chance to poison enemies. Poisoned targets take continuous damage. Venom's effects do not stack and the target's HP cannot fall below 1.
Max Level: 30
| 1 | 11% chance to poison, causing 3 seconds of 53% damage per second |
| 2 | 12% chance to poison, causing 3 seconds of 56% damage per second |
| 3 | 13% chance to poison, causing 3 seconds of 59% damage per second |
| 4 | 14% chance to poison, causing 3 seconds of 62% damage per second |
| 5 | 15% chance to poison, causing 3 seconds of 65% damage per second |
| 6 | 16% chance to poison, causing 4 seconds of 68% damage per second |
| 7 | 17% chance to poison, causing 4 seconds of 71% damage per second |
| 8 | 18% chance to poison, causing 4 seconds of 74% damage per second |
| 9 | 19% chance to poison, causing 4 seconds of 77% damage per second |
| 10 | 20% chance to poison, causing 4 seconds of 80% damage per second |
| 11 | 21% chance to poison, causing 4 seconds of 83% damage per second |
| 12 | 22% chance to poison, causing 5 seconds of 86% damage per second |
| 13 | 23% chance to poison, causing 5 seconds of 89% damage per second |
| 14 | 24% chance to poison, causing 5 seconds of 92% damage per second |
| 15 | 25% chance to poison, causing 5 seconds of 95% damage per second |
| 16 | 26% chance to poison, causing 5 seconds of 98% damage per second |
| 17 | 27% chance to poison, causing 5 seconds of 101% damage per second |
| 18 | 28% chance to poison, causing 6 seconds of 104% damage per second |
| 19 | 29% chance to poison, causing 6 seconds of 107% damage per second |
| 20 | 30% chance to poison, causing 6 seconds of 110% damage per second |
| 21 | 31% chance to poison, causing 6 seconds of 113% damage per second |
| 22 | 32% chance to poison, causing 6 seconds of 116% damage per second |
| 23 | 33% chance to poison, causing 6 seconds of 119% damage per second |
| 24 | 34% chance to poison, causing 7 seconds of 122% damage per second |
| 25 | 35% chance to poison, causing 7 seconds of 125% damage per second |
| 26 | 36% chance to poison, causing 7 seconds of 128% damage per second |
| 27 | 37% chance to poison, causing 7 seconds of 131% damage per second |
| 28 | 38% chance to poison, causing 7 seconds of 134% damage per second |
| 29 | 39% chance to poison, causing 7 seconds of 137% damage per second |
| 30 | 40% chance to poison, causing 8 seconds of 140% damage per second |
| 31 | 41% chance to poison, causing 8 seconds of 143% damage per second |
| 32 | 42% chance to poison, causing 8 seconds of 146% damage per second |
Maple WarriorDescription Temporarily increase the stats of all party members.
Delay (ms): 1500
Max Level: 30
Range: 400% Range
| 1 | MP 10; 30 seconds, All stats +1% |
| 2 | MP 10; 60 seconds, All stats +1% |
| 3 | MP 10; 90 seconds, All stats +2% |
| 4 | MP 10; 120 seconds, All stats +2% |
| 5 | MP 20; 150 seconds, All stats +3% |
| 6 | MP 20; 180 seconds, All stats +3% |
| 7 | MP 20; 210 seconds, All stats +4% |
| 8 | MP 20; 240 seconds, All stats +4% |
| 9 | MP 20; 270 seconds, All stats +5% |
| 10 | MP 30; 300 seconds, All stats +5% |
| 11 | MP 30; 330 seconds, All stats +6% |
| 12 | MP 30; 360 seconds, All stats +6% |
| 13 | MP 30; 390 seconds, All stats +7% |
| 14 | MP 30; 420 seconds, All stats +7% |
| 15 | MP 40; 450 seconds, All stats +8% |
| 16 | MP 40; 480 seconds, All stats +8% |
| 17 | MP 40; 510 seconds, All stats +9% |
| 18 | MP 40; 540 seconds, All stats +9% |
| 19 | MP 40; 570 seconds, All stats +10% |
| 20 | MP 50; 600 seconds, All stats +10% |
| 21 | MP 50; 630 seconds, All stats +11% |
| 22 | MP 50; 660 seconds, All stats +11% |
| 23 | MP 50; 690 seconds, All stats +12% |
| 24 | MP 50; 720 seconds, All stats +12% |
| 25 | MP 60; 750 seconds, All stats +13% |
| 26 | MP 60; 780 seconds, All stats +13% |
| 27 | MP 60; 810 seconds, All stats +14% |
| 28 | MP 60; 840 seconds, All stats +14% |
| 29 | MP 60; 870 seconds, All stats +15% |
| 30 | MP 70; 900 seconds, All stats +15% |
| 31 | MP 70; 930 seconds, All stats +16% |
| 32 | MP 70; 960 seconds, All stats +16% |
Final CutDescription Sacrifices a significant amount of HP to deal powerful damage on multiple enemies. Passively increases the attack power of other attack skills permanently. Activating this ability increases your attack power for a set duration.
Delay (ms): 960
Max Level: 30
Range: 350% Range
| 1 | Active effect: MP 150, HP 20%; 1420% damage on up to 8 targets. +142% damage for 20 seconds, 148 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +5% total damage |
| 2 | Active effect: MP 150, HP 20%; 1440% damage on up to 8 targets. +144% damage for 20 seconds, 146 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +5% total damage |
| 3 | Active effect: MP 150, HP 20%; 1460% damage on up to 8 targets. +146% damage for 20 seconds, 144 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +7% total damage |
| 4 | Active effect: MP 150, HP 20%; 1480% damage on up to 8 targets. +148% damage for 20 seconds, 142 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +7% total damage |
| 5 | Active effect: MP 150, HP 20%; 1500% damage on up to 8 targets. +150% damage for 24 seconds, 140 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +7% total damage |
| 6 | Active effect: MP 200, HP 25%; 1520% damage on up to 8 targets. +152% damage for 24 seconds, 138 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +9% total damage |
| 7 | Active effect: MP 200, HP 25%; 1540% damage on up to 8 targets. +154% damage for 24 seconds, 136 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +9% total damage |
| 8 | Active effect: MP 200, HP 25%; 1560% damage on up to 8 targets. +156% damage for 24 seconds, 134 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +9% total damage |
| 9 | Active effect: MP 200, HP 25%; 1580% damage on up to 8 targets. +158% damage for 24 seconds, 132 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +11% total damage |
| 10 | Active effect: MP 200, HP 25%; 1600% damage on up to 8 targets. +160% damage for 28 seconds, 130 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +11% total damage |
| 11 | Active effect: MP 200, HP 25%; 1620% damage on up to 8 targets. +162% damage for 28 seconds, 128 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +11% total damage |
| 12 | Active effect: MP 250, HP 30%; 1640% damage on up to 8 targets. +164% damage for 28 seconds, 126 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +13% total damage |
| 13 | Active effect: MP 250, HP 30%; 1660% damage on up to 8 targets. +166% damage for 28 seconds, 124 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +13% total damage |
| 14 | Active effect: MP 250, HP 30%; 1680% damage on up to 8 targets. +168% damage for 28 seconds, 122 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +13% total damage |
| 15 | Active effect: MP 250, HP 30%; 1700% damage on up to 8 targets. +170% damage for 32 seconds, 120 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +15% total damage |
| 16 | Active effect: MP 250, HP 30%; 1720% damage on up to 8 targets. +172% damage for 32 seconds, 118 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +15% total damage |
| 17 | Active effect: MP 250, HP 30%; 1740% damage on up to 8 targets. +174% damage for 32 seconds, 116 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +15% total damage |
| 18 | Active effect: MP 300, HP 35%; 1760% damage on up to 8 targets. +176% damage for 32 seconds, 114 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +17% total damage |
| 19 | Active effect: MP 300, HP 35%; 1780% damage on up to 8 targets. +178% damage for 32 seconds, 112 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +17% total damage |
| 20 | Active effect: MP 300, HP 35%; 1800% damage on up to 8 targets. +180% damage for 36 seconds, 110 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +17% total damage |
| 21 | Active effect: MP 300, HP 35%; 1820% damage on up to 8 targets. +182% damage for 36 seconds, 108 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +19% total damage |
| 22 | Active effect: MP 300, HP 35%; 1840% damage on up to 8 targets. +184% damage for 36 seconds, 106 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +19% total damage |
| 23 | Active effect: MP 300, HP 35%; 1860% damage on up to 8 targets. +186% damage for 36 seconds, 104 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +19% total damage |
| 24 | Active effect: MP 350, HP 40%; 1880% damage on up to 8 targets. +188% damage for 36 seconds, 102 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +21% total damage |
| 25 | Active effect: MP 350, HP 40%; 1900% damage on up to 8 targets. +190% damage for 40 seconds, 100 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +21% total damage |
| 26 | Active effect: MP 350, HP 40%; 1920% damage on up to 8 targets. +192% damage for 40 seconds, 98 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +21% total damage |
| 27 | Active effect: MP 350, HP 40%; 1940% damage on up to 8 targets. +194% damage for 40 seconds, 96 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +23% total damage |
| 28 | Active effect: MP 350, HP 40%; 1960% damage on up to 8 targets. +196% damage for 40 seconds, 94 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +23% total damage |
| 29 | Active effect: MP 350, HP 40%; 1980% damage on up to 8 targets. +198% damage for 40 seconds, 92 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +23% total damage |
| 30 | Active effect: MP 400, HP 45%; 2000% damage on up to 8 targets. +200% damage for 44 seconds, 90 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +25% total damage |
| 31 | Active effect: MP 400, HP 45%; 2020% damage on up to 8 targets. +202% damage for 44 seconds, 88 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +25% total damage |
| 32 | Active effect: MP 400, HP 45%; 2040% damage on up to 8 targets. +204% damage for 44 seconds, 86 second cooldown / Passive effect: Fatal Blow, Slash Storm, Tornado Spin, Bloody Storm, Upper Stab, Flying Assaulter +25% total damage |
Monster BombDescription Stick an explosive charm on a monster to create a powerful explosion. The explosion occurs 3 seconds after the charm is activated, and both enemies and allies take damage.
Skill level 11 and above: Mastery Book required
Delay (ms): 1200
Max Level: 30
Range: 220% Range
Notes: Hidden mobCount value = 6+d(x/7)
| 1 | MP 11; 3 second delay, 1032% damage, 28 second cooldown |
| 2 | MP 12; 3 second delay, 1044% damage, 28 second cooldown |
| 3 | MP 13; 3 second delay, 1056% damage, 28 second cooldown |
| 4 | MP 14; 3 second delay, 1068% damage, 28 second cooldown |
| 5 | MP 15; 3 second delay, 1080% damage, 24 second cooldown |
| 6 | MP 16; 3 second delay, 1092% damage, 24 second cooldown |
| 7 | MP 17; 3 second delay, 1104% damage, 24 second cooldown |
| 8 | MP 18; 3 second delay, 1116% damage, 24 second cooldown |
| 9 | MP 19; 3 second delay, 1128% damage, 24 second cooldown |
| 10 | MP 20; 3 second delay, 1140% damage, 20 second cooldown |
| 11 | MP 21; 3 second delay, 1152% damage, 20 second cooldown |
| 12 | MP 22; 3 second delay, 1164% damage, 20 second cooldown |
| 13 | MP 23; 3 second delay, 1176% damage, 20 second cooldown |
| 14 | MP 24; 3 second delay, 1188% damage, 20 second cooldown |
| 15 | MP 25; 3 second delay, 1200% damage, 16 second cooldown |
| 16 | MP 26; 3 second delay, 1212% damage, 16 second cooldown |
| 17 | MP 27; 3 second delay, 1224% damage, 16 second cooldown |
| 18 | MP 28; 3 second delay, 1236% damage, 16 second cooldown |
| 19 | MP 29; 3 second delay, 1248% damage, 16 second cooldown |
| 20 | MP 30; 3 second delay, 1260% damage, 12 second cooldown |
| 21 | MP 31; 3 second delay, 1272% damage, 12 second cooldown |
| 22 | MP 32; 3 second delay, 1284% damage, 12 second cooldown |
| 23 | MP 33; 3 second delay, 1296% damage, 12 second cooldown |
| 24 | MP 34; 3 second delay, 1308% damage, 12 second cooldown |
| 25 | MP 35; 3 second delay, 1320% damage, 8 second cooldown |
| 26 | MP 36; 3 second delay, 1332% damage, 8 second cooldown |
| 27 | MP 37; 3 second delay, 1344% damage, 8 second cooldown |
| 28 | MP 38; 3 second delay, 1356% damage, 8 second cooldown |
| 29 | MP 39; 3 second delay, 1368% damage, 8 second cooldown |
| 30 | MP 40; 3 second delay, 1380% damage, 4 second cooldown |
| 31 | MP 41; 3 second delay, 1392% damage, 4 second cooldown |
| 32 | MP 42; 3 second delay, 1404% damage, 4 second cooldown |
Sudden RaidDescription Summons the power of the former Blade Master and deals powerful damage on up to 15 enemies. Targets sustain heavy damage over time.
Skill level 11 and above: Mastery Book required
Delay (ms): 2700
Max Level: 30
Range: 400% Range
| 1 | MP 300; 920% damage on up to 15 targets, 5 seconds of 84% damage per second, 60 second cooldown |
| 2 | MP 300; 940% damage on up to 15 targets, 5 seconds of 88% damage per second, 58 second cooldown |
| 3 | MP 300; 960% damage on up to 15 targets, 5 seconds of 92% damage per second, 58 second cooldown |
| 4 | MP 300; 980% damage on up to 15 targets, 5 seconds of 96% damage per second, 56 second cooldown |
| 5 | MP 300; 1000% damage on up to 15 targets, 5 seconds of 100% damage per second, 56 second cooldown |
| 6 | MP 300; 1020% damage on up to 15 targets, 6 seconds of 104% damage per second, 54 second cooldown |
| 7 | MP 300; 1040% damage on up to 15 targets, 6 seconds of 108% damage per second, 54 second cooldown |
| 8 | MP 300; 1060% damage on up to 15 targets, 6 seconds of 112% damage per second, 52 second cooldown |
| 9 | MP 300; 1080% damage on up to 15 targets, 6 seconds of 116% damage per second, 52 second cooldown |
| 10 | MP 300; 1100% damage on up to 15 targets, 6 seconds of 120% damage per second, 50 second cooldown |
| 11 | MP 300; 1120% damage on up to 15 targets, 6 seconds of 124% damage per second, 50 second cooldown |
| 12 | MP 300; 1140% damage on up to 15 targets, 7 seconds of 128% damage per second, 48 second cooldown |
| 13 | MP 300; 1160% damage on up to 15 targets, 7 seconds of 132% damage per second, 48 second cooldown |
| 14 | MP 300; 1180% damage on up to 15 targets, 7 seconds of 136% damage per second, 46 second cooldown |
| 15 | MP 300; 1200% damage on up to 15 targets, 7 seconds of 140% damage per second, 46 second cooldown |
| 16 | MP 300; 1220% damage on up to 15 targets, 7 seconds of 144% damage per second, 44 second cooldown |
| 17 | MP 300; 1240% damage on up to 15 targets, 7 seconds of 148% damage per second, 44 second cooldown |
| 18 | MP 300; 1260% damage on up to 15 targets, 8 seconds of 152% damage per second, 42 second cooldown |
| 19 | MP 300; 1280% damage on up to 15 targets, 8 seconds of 156% damage per second, 42 second cooldown |
| 20 | MP 300; 1300% damage on up to 15 targets, 8 seconds of 160% damage per second, 40 second cooldown |
| 21 | MP 300; 1320% damage on up to 15 targets, 8 seconds of 164% damage per second, 40 second cooldown |
| 22 | MP 300; 1340% damage on up to 15 targets, 8 seconds of 168% damage per second, 38 second cooldown |
| 23 | MP 300; 1360% damage on up to 15 targets, 8 seconds of 172% damage per second, 38 second cooldown |
| 24 | MP 300; 1380% damage on up to 15 targets, 9 seconds of 176% damage per second, 36 second cooldown |
| 25 | MP 300; 1400% damage on up to 15 targets, 9 seconds of 180% damage per second, 36 second cooldown |
| 26 | MP 300; 1420% damage on up to 15 targets, 9 seconds of 184% damage per second, 34 second cooldown |
| 27 | MP 300; 1440% damage on up to 15 targets, 9 seconds of 188% damage per second, 34 second cooldown |
| 28 | MP 300; 1460% damage on up to 15 targets, 9 seconds of 192% damage per second, 32 second cooldown |
| 29 | MP 300; 1480% damage on up to 15 targets, 9 seconds of 196% damage per second, 32 second cooldown |
| 30 | MP 300; 1500% damage on up to 15 targets, 10 seconds of 200% damage per second, 30 second cooldown |
| 31 | MP 300; 1520% damage on up to 15 targets, 10 seconds of 204% damage per second, 30 second cooldown |
| 32 | MP 300; 1540% damage on up to 15 targets, 10 seconds of 208% damage per second, 28 second cooldown |
Chains of HellDescription With Dark Sight activated, pull an enemy close to strike them 12 times. Has an additional critical chance, and stationary monsters must be in range to strike them.
Skill level 11 and above: Mastery Book required
Delay (ms): 1740
Max Level: 30
Range: 140% Range
Notes: Range of chain = 350+50*d(x/15)
| 1 | MP 50; attack 10 times for 227% damage, 6% additional critical chance |
| 2 | MP 50; attack 10 times for 229% damage, 6% additional critical chance |
| 3 | MP 50; attack 10 times for 231% damage, 7% additional critical chance |
| 4 | MP 50; attack 10 times for 233% damage, 7% additional critical chance |
| 5 | MP 55; attack 10 times for 235% damage, 8% additional critical chance |
| 6 | MP 55; attack 10 times for 237% damage, 8% additional critical chance |
| 7 | MP 55; attack 10 times for 239% damage, 9% additional critical chance |
| 8 | MP 55; attack 10 times for 241% damage, 9% additional critical chance |
| 9 | MP 55; attack 10 times for 243% damage, 10% additional critical chance |
| 10 | MP 60; attack 10 times for 245% damage, 10% additional critical chance |
| 11 | MP 60; attack 10 times for 247% damage, 11% additional critical chance |
| 12 | MP 60; attack 10 times for 249% damage, 11% additional critical chance |
| 13 | MP 60; attack 10 times for 251% damage, 12% additional critical chance |
| 14 | MP 60; attack 10 times for 253% damage, 12% additional critical chance |
| 15 | MP 65; attack 10 times for 255% damage, 13% additional critical chance |
| 16 | MP 65; attack 10 times for 257% damage, 13% additional critical chance |
| 17 | MP 65; attack 10 times for 259% damage, 14% additional critical chance |
| 18 | MP 65; attack 10 times for 261% damage, 14% additional critical chance |
| 19 | MP 65; attack 10 times for 263% damage, 15% additional critical chance |
| 20 | MP 70; attack 10 times for 265% damage, 15% additional critical chance |
| 21 | MP 70; attack 10 times for 267% damage, 16% additional critical chance |
| 22 | MP 70; attack 10 times for 269% damage, 16% additional critical chance |
| 23 | MP 70; attack 10 times for 271% damage, 17% additional critical chance |
| 24 | MP 70; attack 10 times for 273% damage, 17% additional critical chance |
| 25 | MP 75; attack 10 times for 275% damage, 18% additional critical chance |
| 26 | MP 75; attack 10 times for 277% damage, 18% additional critical chance |
| 27 | MP 75; attack 10 times for 279% damage, 19% additional critical chance |
| 28 | MP 75; attack 10 times for 281% damage, 19% additional critical chance |
| 29 | MP 75; attack 10 times for 283% damage, 20% additional critical chance |
| 30 | MP 80; attack 10 times for 285% damage, 20% additional critical chance |
| 31 | MP 80; attack 10 times for 287% damage, 21% additional critical chance |
| 32 | MP 80; attack 10 times for 289% damage, 21% additional critical chance |
Mirrored TargetDescription Permanently increases defense and evasion. Using this skill leaves the doppelganger summoned by Mirror Image behind as a dummy. Enemy attacks will target the dummy instead of you. Can only be used while Mirror Image is active.
Skill level 11 and above: Mastery Book required
Required skill: Mirror Image Lv. 30
Delay (ms): 600
Max Level: 30
| 1 | Active effect: MP 60; summon dummy for 15 seconds with 400 HP / Passive effect: 10% chance to dodge attacks, +2% weapon defense, +2% magic defense |
| 2 | Active effect: MP 65; summon dummy for 20 seconds with 800 HP / Passive effect: 11% chance to dodge attacks, +4% weapon defense, +4% magic defense |
| 3 | Active effect: MP 65; summon dummy for 20 seconds with 1200 HP / Passive effect: 11% chance to dodge attacks, +6% weapon defense, +6% magic defense |
| 4 | Active effect: MP 70; summon dummy for 25 seconds with 1600 HP / Passive effect: 12% chance to dodge attacks, +8% weapon defense, +8% magic defense |
| 5 | Active effect: MP 70; summon dummy for 25 seconds with 2000 HP / Passive effect: 12% chance to dodge attacks, +10% weapon defense, +10% magic defense |
| 6 | Active effect: MP 75; summon dummy for 30 seconds with 2400 HP / Passive effect: 13% chance to dodge attacks, +12% weapon defense, +12% magic defense |
| 7 | Active effect: MP 75; summon dummy for 30 seconds with 2800 HP / Passive effect: 13% chance to dodge attacks, +14% weapon defense, +14% magic defense |
| 8 | Active effect: MP 80; summon dummy for 35 seconds with 3200 HP / Passive effect: 14% chance to dodge attacks, +16% weapon defense, +16% magic defense |
| 9 | Active effect: MP 80; summon dummy for 35 seconds with 3600 HP / Passive effect: 14% chance to dodge attacks, +18% weapon defense, +18% magic defense |
| 10 | Active effect: MP 85; summon dummy for 40 seconds with 4000 HP / Passive effect: 15% chance to dodge attacks, +20% weapon defense, +20% magic defense |
| 11 | Active effect: MP 85; summon dummy for 40 seconds with 4400 HP / Passive effect: 15% chance to dodge attacks, +22% weapon defense, +22% magic defense |
| 12 | Active effect: MP 90; summon dummy for 45 seconds with 4800 HP / Passive effect: 16% chance to dodge attacks, +24% weapon defense, +24% magic defense |
| 13 | Active effect: MP 90; summon dummy for 45 seconds with 5200 HP / Passive effect: 16% chance to dodge attacks, +26% weapon defense, +26% magic defense |
| 14 | Active effect: MP 95; summon dummy for 50 seconds with 5600 HP / Passive effect: 17% chance to dodge attacks, +28% weapon defense, +28% magic defense |
| 15 | Active effect: MP 95; summon dummy for 50 seconds with 6000 HP / Passive effect: 17% chance to dodge attacks, +30% weapon defense, +30% magic defense |
| 16 | Active effect: MP 100; summon dummy for 55 seconds with 6400 HP / Passive effect: 18% chance to dodge attacks, +32% weapon defense, +32% magic defense |
| 17 | Active effect: MP 100; summon dummy for 55 seconds with 6800 HP / Passive effect: 18% chance to dodge attacks, +34% weapon defense, +34% magic defense |
| 18 | Active effect: MP 105; summon dummy for 60 seconds with 7200 HP / Passive effect: 19% chance to dodge attacks, +36% weapon defense, +36% magic defense |
| 19 | Active effect: MP 105; summon dummy for 60 seconds with 7600 HP / Passive effect: 19% chance to dodge attacks, +38% weapon defense, +38% magic defense |
| 20 | Active effect: MP 110; summon dummy for 65 seconds with 8000 HP / Passive effect: 20% chance to dodge attacks, +40% weapon defense, +40% magic defense |
| 21 | Active effect: MP 110; summon dummy for 65 seconds with 8400 HP / Passive effect: 20% chance to dodge attacks, +42% weapon defense, +42% magic defense |
| 22 | Active effect: MP 115; summon dummy for 70 seconds with 8800 HP / Passive effect: 21% chance to dodge attacks, +44% weapon defense, +44% magic defense |
| 23 | Active effect: MP 115; summon dummy for 70 seconds with 9200 HP / Passive effect: 21% chance to dodge attacks, +46% weapon defense, +46% magic defense |
| 24 | Active effect: MP 120; summon dummy for 75 seconds with 9600 HP / Passive effect: 22% chance to dodge attacks, +48% weapon defense, +48% magic defense |
| 25 | Active effect: MP 120; summon dummy for 75 seconds with 10000 HP / Passive effect: 22% chance to dodge attacks, +50% weapon defense, +50% magic defense |
| 26 | Active effect: MP 125; summon dummy for 80 seconds with 10400 HP / Passive effect: 23% chance to dodge attacks, +52% weapon defense, +52% magic defense |
| 27 | Active effect: MP 125; summon dummy for 80 seconds with 10800 HP / Passive effect: 23% chance to dodge attacks, +54% weapon defense, +54% magic defense |
| 28 | Active effect: MP 130; summon dummy for 85 seconds with 11200 HP / Passive effect: 24% chance to dodge attacks, +56% weapon defense, +56% magic defense |
| 29 | Active effect: MP 130; summon dummy for 85 seconds with 11600 HP / Passive effect: 24% chance to dodge attacks, +58% weapon defense, +58% magic defense |
| 30 | Active effect: MP 135; summon dummy for 90 seconds with 12000 HP / Passive effect: 25% chance to dodge attacks, +60% weapon defense, +60% magic defense |
| 31 | Active effect: MP 135; summon dummy for 90 seconds with 12400 HP / Passive effect: 25% chance to dodge attacks, +62% weapon defense, +62% magic defense |
| 32 | Active effect: MP 140; summon dummy for 95 seconds with 12800 HP / Passive effect: 26% chance to dodge attacks, +64% weapon defense, +64% magic defense |
ThornsDescription Temporarily improves the party's ability to find enemy weaknesses, increasing their ability to inflict mortal wounds.
Skill level 11 and above: Mastery Book required
Delay (ms): 1500
Max Level: 30
Range: 400% Range
| 1 | MP 300; for 60 seconds, +6% critical chance, +1% minimum critical damage |
| 2 | MP 300; for 60 seconds, +6% critical chance, +2% minimum critical damage |
| 3 | MP 300; for 70 seconds, +7% critical chance, +3% minimum critical damage |
| 4 | MP 300; for 70 seconds, +7% critical chance, +4% minimum critical damage |
| 5 | MP 300; for 70 seconds, +8% critical chance, +5% minimum critical damage |
| 6 | MP 310; for 80 seconds, +8% critical chance, +6% minimum critical damage |
| 7 | MP 310; for 80 seconds, +9% critical chance, +7% minimum critical damage |
| 8 | MP 310; for 80 seconds, +9% critical chance, +8% minimum critical damage |
| 9 | MP 310; for 90 seconds, +10% critical chance, +9% minimum critical damage |
| 10 | MP 310; for 90 seconds, +10% critical chance, +10% minimum critical damage |
| 11 | MP 320; for 90 seconds, +11% critical chance, +11% minimum critical damage |
| 12 | MP 320; for 100 seconds, +11% critical chance, +12% minimum critical damage |
| 13 | MP 320; for 100 seconds, +12% critical chance, +13% minimum critical damage |
| 14 | MP 320; for 100 seconds, +12% critical chance, +14% minimum critical damage |
| 15 | MP 320; for 110 seconds, +13% critical chance, +15% minimum critical damage |
| 16 | MP 330; for 110 seconds, +13% critical chance, +16% minimum critical damage |
| 17 | MP 330; for 110 seconds, +14% critical chance, +17% minimum critical damage |
| 18 | MP 330; for 120 seconds, +14% critical chance, +18% minimum critical damage |
| 19 | MP 330; for 120 seconds, +15% critical chance, +19% minimum critical damage |
| 20 | MP 330; for 120 seconds, +15% critical chance, +20% minimum critical damage |
| 21 | MP 340; for 130 seconds, +16% critical chance, +21% minimum critical damage |
| 22 | MP 340; for 130 seconds, +16% critical chance, +22% minimum critical damage |
| 23 | MP 340; for 130 seconds, +17% critical chance, +23% minimum critical damage |
| 24 | MP 340; for 140 seconds, +17% critical chance, +24% minimum critical damage |
| 25 | MP 340; for 140 seconds, +18% critical chance, +25% minimum critical damage |
| 26 | MP 350; for 140 seconds, +18% critical chance, +26% minimum critical damage |
| 27 | MP 350; for 150 seconds, +19% critical chance, +27% minimum critical damage |
| 28 | MP 350; for 150 seconds, +19% critical chance, +28% minimum critical damage |
| 29 | MP 350; for 150 seconds, +20% critical chance, +29% minimum critical damage |
| 30 | MP 350; for 160 seconds, +20% critical chance, +30% minimum critical damage |
| 31 | MP 360; for 160 seconds, +21% critical chance, +31% minimum critical damage |
| 32 | MP 360; for 160 seconds, +21% critical chance, +32% minimum critical damage |
Hero's WillDescription Escape from the state of seduction. The cooldown is reduced at higher levels.
Max Level: 5
| 1 | MP 30; cooldown 600 seconds |
| 2 | MP 30; cooldown 540 seconds |
| 3 | MP 30; cooldown 480 seconds |
| 4 | MP 30; cooldown 420 seconds |
| 5 | MP 30; cooldown 360 seconds |
| 6 | MP 30; cooldown 300 seconds |
| 7 | MP 30; cooldown 240 seconds |

