2010-09-30, 01:37 AM
Pre-requisites: Contract of Darkness, and every other quest up till the 4 Job Advancement NPCs ask you to get them items inside the party quest. These are just side-quests for bonus exp and are not necessary.
As for the jump quest's water, I'm fairly certain that it is used to bring Shammos back to life if he dies inside the PQ.
Edit: Yeah, I forgot about the Heat Bag etc, given by the Magician Job Instructor. Like CarrionCrow said, you're likely to need it.
As for the jump quest's water, I'm fairly certain that it is used to bring Shammos back to life if he dies inside the PQ.
Edit: Yeah, I forgot about the Heat Bag etc, given by the Magician Job Instructor. Like CarrionCrow said, you're likely to need it.

