2010-09-29, 10:08 PM
Typhoon Wrote:that isnt the point though, the point is that the level 200 medal was a reward for reaching 200 and was supposed to have better stats than any other medal. just like our mount is faster than any other mount, and we have a skill that gives us a boost. the 200 medal is obsolete now, why wear it when you can wear something with 7 more attack?
This. I didn't ask the question regarding MY grind to 200, which I did because I wanted to be done with the game and, yes, because I wanted a better end ranking than had I not power grinded, but the rewards given at the level should be the inspiration alone. Not only does this Time Traveler medal completely render all Lv. 200 medals obsolete, but it renders ALL other medals obsolete, essentially making what was a neat and competitive system of improvement into a "shoulda coulda woulda" over actually completing the Visitor quests.
MetaSeraphim Wrote:That is what happens as the game goes on. Isn't the level 160 wolf for Arans the same speed as the 200 mount for Explorers?
Herein lies the root of the problem. In an MMO that is essentially, by definition of its own survival, a constantly evolving game, it's difficult to have an "end-point" for anything. In this case, a level cap like they have. Now I'll say I desperately hope they DON'T increase the level cap, as it would truthfully signal the pointlessness of grinding to 200 when placed alongside all of these other additions to the game, but it would be more understandable if the new cap, say, 250, granted rewards absolutely unachievable by any other level, such as a rebirth system.
tl;dr: The analogy of WoW increasing level caps, but having grinding to the level caps still have meaning and a sense of accomplishment, is something that doesn't work with Maple. Nexon needs to change the system, either by following Blizzard's model in god knows what way, or by upgrading/adding/doing SOMETHING to make the current level cap more worthwhile.

