2010-09-24, 10:39 PM
Shield Mastery's been buffed to match or beat Threaten, anyway, since it depends on gear rather than a fixed amount.
Post-BB I'll have 1700 wdef, that makes 5100 with Shield Mastery.
If I remember the def formula correctly, that means a flat 35% reduction to monster attack, or 1275, whichever is a bigger reduction, for my Paladin, currently at level 152.
So say a mob does 17000 damage. You get (30% threaten * 35% wdef * 15% achilles) to drop it to 6600 dmg, then PG drops it to 3300.
Any word on whether PG is still half effective on bosses? Then it would be ~5000 damage instead if it's a boss.
Say a mob does 4500 damage though (eg. a Chief Guardian). Goes to 3150 after Threaten, 2677 after Achilles, 1402 after WDEF, for a grand total of 701 damage from the baddest mob we have. Without Threaten it's still only about 1250 damage.
Post-BB I'll have 1700 wdef, that makes 5100 with Shield Mastery.
If I remember the def formula correctly, that means a flat 35% reduction to monster attack, or 1275, whichever is a bigger reduction, for my Paladin, currently at level 152.
So say a mob does 17000 damage. You get (30% threaten * 35% wdef * 15% achilles) to drop it to 6600 dmg, then PG drops it to 3300.
Any word on whether PG is still half effective on bosses? Then it would be ~5000 damage instead if it's a boss.
Say a mob does 4500 damage though (eg. a Chief Guardian). Goes to 3150 after Threaten, 2677 after Achilles, 1402 after WDEF, for a grand total of 701 damage from the baddest mob we have. Without Threaten it's still only about 1250 damage.

