Wings and Heart of the Legacy of the Void Swarm (Gameplay Thread) - Night 7
MetaSeraphim Wrote:The reasoning behind my vote is that from past games we know each mafia group has an equal amount of members, and due to the number of members this game has compared to others I think we either have 4 or 5 in each group (The last game had 17 players and 3 in each mafia) and apparently the Zerg haven't really made any big power plays except for killing someone, if all the Protoss are killed off then that could leave room for the Zerg to win since we don't really know what they can do. And while we don't really know what the Protoss can do they're obviously being picked off quite fast by Mephisto so it seems like they won't be a threat much longer. If Mephisto gets more Protoss bios that is.

So simply it's a case of not knowing the true power of the Zerg, and if Protoss gets picked off I have no clue what will happen.

[COLOR="green"]I would assume 4 mafia on either side with the amount of people currently playing.

Even so, if the Protoss are all destroyed, Mephisto's ability becomes completely worthless if he's mafia. All of the Zerg would know who the Terran players are. Eliminating one side first helps the other side, as well as the town, due to the fact that there will be less kills and less potential abilities.

So for right now, I'd say it's best to eliminate the confirmed Protoss, in an attempt to get the remaining Protoss players to become more focuses on eliminating the Zerg players.

A 3 on 3 is fine for the mafias. A 2 on 4 will put pressure on the Protoss to actually get something accomplished.

Also, as a side note, any and all players who have previous knowledge of this game are put at a huge advantage, and as such are highly more likely to be able to pass themselves off as something other than what they are.[/COLOR]


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Wings and Heart of the Legacy of the Void Swarm (Gameplay Thread) - Night 7 - by Dual - 2010-09-13, 03:20 PM

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