2010-09-11, 12:39 PM
Polka Wrote:how many new areas have we recieved recently? new party bosses from kms? things to do that aren't jobs? you're nitpicking over silly things. sure the cygnus change won't help most of us who already have high level adventurers but it's a welcome change for those who don't. heck, i might rebirth my koc into like a pirate or something, eventually.What's so good about the area? It's a bunch of monsters that aren't worthy of training in an area that's already pretty much dead in Global. The only thing that seems decent is the story which just enchances the experience of us not knowing squat about a boss that could potentially never appear in the game. As far as I can tell, there's no PQ, it's just a boss to fight that gives you a box that has a chance to get a token that has another chance of giving you a silver or gold token for the armor. The bonus isn't that great since the stuff we already have can just as easily beat it. As for new style of gameplay, why? They just spent several patches making the character stronger and more balanced and now they make monsters even stronger than that which requires two maybe three people to down a monster effectively? How does that seem like fun?
as for the castle... it's interesting. it's something new, it's got a story, it's got quests, it's got a new gameplay style that focuses more working hard to defeat a few than easily beating a lot of little things, and it's got a new boss that, for those of us with the secondary stats we should have, will be rewarding.
this is a really good patch.

