2010-09-10, 07:44 PM
on occasion, even create our own content.
RIP Masteria. Seriously look at the wording of that clause. It's different than the rest in tone: local content creation is at the very bottom of priorities.
Honestly, I don't like their justification for taking so long with certain things. Not even video game ports require so much time, and the port teams are never that big. If certain content takes you months to do, it certainly doesn't sound like you're working on it from beginning to end all the time. Also, such an excuse can only go so far as the coding platform. I'm sure Maplestory is written on the same code base. This guy makes it sound like he's coding from C# to Python for sh!t's sake.
Let's put it another way. If hackers are able to turn the source code of the entire freaking game to Java to attempt to avoid a legal battle with Nexon in terms of private servers in SHORTER TIME than it takes you to code a patch, your team's got problems.
RIP Masteria. Seriously look at the wording of that clause. It's different than the rest in tone: local content creation is at the very bottom of priorities.
Honestly, I don't like their justification for taking so long with certain things. Not even video game ports require so much time, and the port teams are never that big. If certain content takes you months to do, it certainly doesn't sound like you're working on it from beginning to end all the time. Also, such an excuse can only go so far as the coding platform. I'm sure Maplestory is written on the same code base. This guy makes it sound like he's coding from C# to Python for sh!t's sake.
Let's put it another way. If hackers are able to turn the source code of the entire freaking game to Java to attempt to avoid a legal battle with Nexon in terms of private servers in SHORTER TIME than it takes you to code a patch, your team's got problems.

