2010-09-08, 05:55 PM
Takebacker Wrote:Rebirth -> born again. Using the term "past life" makes complete sense. >_> You would say past life to tie the concept in logically with the game world, rather than how the game appears to it's players. If you're born again, you would refer to the events from before the rebirth as your past life.it's not my problem that you're being unclear, and that i think you're saying something that apparently you're not so i then respond to that instead of what you're actually saying. i've seen you go on in dozens of topics like this, we shouldn't have to decipher what you're trying to say or go "what please explain that" every time you post just to make sure we understand exactly what you say in order to prevent a rampage of angry posts.
As for me being unclear, that's more your problem than mine. If you think i'm unclear tell me rather than trying to disprove what i said (which gives me the appearance of you trying to argue with me, so i get defensive) so i don't lash out for no reason.
Quote:I don't really think it's screwing them over. It's allowing them to continue and become stronger, without becoming strong enough to invalidate the work that the real classes have done. I mean, if UAs end up getting a 4th job book (if that doesn't happen i'd say that's what's going to screw them over more than anything) then they could still fight against major bosses. They would be useful, but at the same time not as strong as the originals. The 120 cap for cygnus was more than reasonable so that they wouldn't overpower everyone, but now maple is a much stronger game. Players no longer are stuck in the low 4th job levels, and can easily reach much higher. (thus the 240 lv cap) This is only compensating for that added potential by allowing cygnus to become useful, while yet again buffing the adventurer class that raised a UA as a reward. If these skills are UA only, then it makes making a UA useless. There isn't any reward for making one, and since the UA still isn't as strong as the original, it's again useless. That's why it makes sense that these skills are account shared, just like blessing.if you can't get to 200 then you're useless. there are some exceptions with people who go crazy with potential but really that can be beaten with a well potentialed 200 so yeah. they're replacing a useless system with a slightly less useless system but anyone who has their eyes on the prize will still make an adventurer/legendary/resistance because 160 doesn't cut it, and the amount of effort it takes to just stop at 160 is astonishing.
Quote:Allowing them to rebirth and hit 200 would again make regular characters useless. Everyone would ditch their adventurers and make cygnuses/UAs because they don't have as much potential.really? you'd delete your 163 bucc just to get 2 new barely useful skills?

