2010-09-08, 07:13 AM
Since we have not already came up with the full version player damage formula...
Critical: random..random..random..
ignorePDPr: works on PDr and is multiplicative, then round to the nearest integer number.
I've slept on the numbers many times these days.
unencrypted exe file
wtp I missed it anywhere
Critical: random..random..random..
ignorePDPr: works on PDr and is multiplicative, then round to the nearest integer number.
I've slept on the numbers many times these days.
unencrypted exe file
wtp I missed it anywhere

