2010-09-03, 02:01 PM
Not entirely sure, but I remember seeing a few videos where a mage casted Infinity and it timed out exactly 66 seconds later. It may have been due to lag. I'll try to dig one up.
This is the way I thought it works:
Which is effectively a 60 second buff, just delayed by 6 seconds.
Here's the first video I could find with Google:
Infinity is casted at 0:01, and the buff doesn't disappear from the top right corner of the screen until 1:06.
[video=youtube;_CHIHgCIvmc]http://www.youtube.com/watch?v=_CHIHgCIvmc&feature=related[/video]
I think this is unlikely. I haven't seen any increases in damage that match that large of a damage boost. In the above video, the highest non-crit hits at the beginning seem to be around 130k, and the highest non-crit hits at the end are around 260k.
This is the way I thought it works:
Spoiler
Which is effectively a 60 second buff, just delayed by 6 seconds.
Here's the first video I could find with Google:
Infinity is casted at 0:01, and the buff doesn't disappear from the top right corner of the screen until 1:06.
[video=youtube;_CHIHgCIvmc]http://www.youtube.com/watch?v=_CHIHgCIvmc&feature=related[/video]
Fiel Wrote:Or there's another option yet:
The 40 second duration is increased to 60 seconds, but the 4 second interval remains. This would give you +150% damage.
I think this is unlikely. I haven't seen any increases in damage that match that large of a damage boost. In the above video, the highest non-crit hits at the beginning seem to be around 130k, and the highest non-crit hits at the end are around 260k.

