2010-09-02, 04:31 PM
Okay, I've done some further study and found an interesting result:
On very high damage monsters, defense becomes percentage based - roughly half the square root of the defense (as a percent) is used instead of straight up 0.25*def. It basically chooses the best of the 2, in terms of reduction amount.
If you have 400 def for example, you end up with 10% or 100 reduced, whichever is bigger.
a5 is added to the percentage based def reduction - so it only affects damage taken on mobs with higher damage. It's basically another percentage - a value of 200 in a5 means +200% to the percentage based reduction (to 30% in the above example)
I don't know, maybe it is coming from Shield Mastery? If so, PDD around 4500 would be enough to reduce all damage to 1...
On very high damage monsters, defense becomes percentage based - roughly half the square root of the defense (as a percent) is used instead of straight up 0.25*def. It basically chooses the best of the 2, in terms of reduction amount.
If you have 400 def for example, you end up with 10% or 100 reduced, whichever is bigger.
a5 is added to the percentage based def reduction - so it only affects damage taken on mobs with higher damage. It's basically another percentage - a value of 200 in a5 means +200% to the percentage based reduction (to 30% in the above example)
I don't know, maybe it is coming from Shield Mastery? If so, PDD around 4500 would be enough to reduce all damage to 1...

