2008-08-30, 07:59 PM
Why do you need the "if (mlvl!=200)"?
I know it gives you a divide by 0 error on level 200 monsters without it, but you can't hit level 200 monsters anyway. Might as well just put "return 0;" for the else.
I know it gives you a divide by 0 error on level 200 monsters without it, but you can't hit level 200 monsters anyway. Might as well just put "return 0;" for the else.

