2010-08-27, 11:27 AM
Takebacker Wrote:Anyway, i think nexon realizes the faster we get it the better it'll be for both their players and themselves. Better in a lot of respects, from cash flow to activity to raking in new players. Vanilla MS sucks at this point since all the crap they've put into the game just makes things worse and worse. Plus the faster they catch up to KMS the more time they'll have to focus on their own endeavors.
This. That's not to say that, like others have mentioned, the game will all of a sudden "be equalized and hard again." The game was pineappleed the second the potential system was released. At least the Big Bang patch smooths out some of the glaring imperfections a bit.
But only a bit. PD/MDRate is the only safeguard I see that can truly help neutralize/balance the insane damage of all players, and even that is hastily thrown together and poorly applied throughout mobs. For this game to make more sense, all normal mobs should have rates between 30-40, triple/quadruple what they are now, while bosses all have rates 50+, with PB at 75. Even then, that's asking to create a whole new system just to fix something broken in the first place. Why not go back and fix the original problem?
I guess the bottom line is this: remember when we could glitch PYPQ to get the 400% damage buff outside Ariant for an hour? Everyone was abusing it trying to do the best pomegranate in town, like downing PB, which never occurred. We've now killed PB a good couple of weeks into the potential patch. That should tell you how OP'd and poorly done the system is.

