2008-08-30, 11:22 AM
Range times 10, so if your damage range is 10 units, 100 trials. The more the better, though.
I've always figured that a uniform distribution would be the easiest to code, and take up the least system resources. It'd be nice to know for sure, though.
I've always figured that a uniform distribution would be the easiest to code, and take up the least system resources. It'd be nice to know for sure, though.

