2010-08-25, 11:41 AM
Dex Wrote:In this day and age of potential equipment your "extremely important issue" basically boils down to..
• An extra 10% HP/MP.
• Some extra def, acc and avoid.
• 2 w.att/2m.att.
• An easier time remaining 'xxx'less.
• Extra stats for HP washing.
• 1.97 more stats than a VIP at level 200 (calc'd with stat base 999, pendant stats and perfect 3 line % bonuses).
Sweet pineapple all is sweet pineapple all.
Pre-Potential system, there would be every reason to whinge over it.
Post-Potential system, this +4 CHTP is just another small drop in the ocean and pales in comparrison to the potential bonuses other equipment can obtain.
You're comparing this pendant to a VIP Visitor Pendant? Do you even know how to get one of them? Whether or not it's easy to get another if you blow one up with a potential scroll? Whether, when you potential scroll it, and it's the only one you have, you end up with 2 bonuses you're stuck with, which are easily overshadowed by 3, well-cubed bonuses on a CHTP?
Seriously guys? You count your eggs way before they're hatched. There are so many "ifs" about this VIP pendant that you can't go assuming everyone and their grandmother will have one. The Dragon Lord pendant's obtainability was just as unknown in Tespia that it could have been assumed easy to get, yet we all now know it's a ridiculously difficult, NX-based Gachapon event. The point is we don't know anything for certain yet, and so to rationally recognize that CHTP's may be vastly more easy to obtain than the VIP (and the only one of the two you can still obtain after the event period), it's utterly asanine to sit here and say this +4 CHTP isn't a big deal.
After all, GMS was split down the middle and up and arms about the issue when hammers were first released with +3 HTPs. No matter what, that's the mentality again, that ridiculous stats are being obtained on items through unintentional glitches.

