2010-08-24, 07:20 PM
IsaacGS Wrote:That's exactly the problem - the classes that used criticals are losing out on what was once their strength because it's now something everyone has and can build up to an optimum level with potential. So Archers lose out their damage boost on criticals, their superior accuracy (Thanks to the stupid level-based formula) and still get shafted with lower HP than is needed to participate in things.
Archers and NLs don't lose out on anything. Accuracy was a joke at this point anyway, and ranged classes still get more out of criticals than other classes do because ranged classes fire a lot more hits in a smaller amount of time than every other class. Not to mention both archers and NLs got extremely powerful base damage upgrades to compensate for the removed dependance on critical damage. Even if critical gives less damage compared to non crit bowmasters fire 700 arrows per minute, MMs at around like 570ish, and NLs at 600ish which means you're getting a LOT more damage out of criticals than any other class still.

