2010-08-24, 06:31 PM
IsaacGS Wrote:Now this i really need to hear. How so exactly? I've hit criticals in KMS that were lower than non-criticals from the same attack. in GMS the difference between a critical and a non critical is about 10,000 damage. HOW is that better?
Because crits affect everyone evenly. Crit is no longer a damage bonus that's most effective for 3 or 4 classes out of like 22. It doesn't help much in lower levels, but at higher levels it's a lot more of a bonus. The higher your % stats, the higher your critical damage. It's a simple, effective system that works much better for every character rather than favoriting ranged classes and to some extent, buccaneers when training.

