2010-08-23, 09:25 PM
Maybe when developing games for Mac OS X can actually turn up some profit, until then, don't expect one.
Nexon would first need to hire people that have skills in OpenGL, then port the game and graphics to OpenGL, then Beta test, then release. Same goes for patches, every month they'd need to port the new patch to OpenGL. It's just too much of a hassle. And Nexon is already understaffed.
Nexon would first need to hire people that have skills in OpenGL, then port the game and graphics to OpenGL, then Beta test, then release. Same goes for patches, every month they'd need to port the new patch to OpenGL. It's just too much of a hassle. And Nexon is already understaffed.

