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The potential system and selling your stuff/merchanting
#18
Jigglesv Wrote:I've always been under average-slightly above and now, with potentials and what not, I view maple as a Pay2Play game =/ It's way too hard to keep up with the upgrading. I don't see much future =/ Earlier today, I saw a screen shot on basilmarket of a level 134 Bowmaster with a damage range that caps at about 8.8k =/

How can anyone without stable income compete with that?

Here's that screen shot, so no one has to go digging for it. =]]]

http://www.basilmarket.com/show/screen/184611#photo_top

true that. 120~ cubes is a yearly subscription cost to WoW, and i know some ppl have spent that much on cubing so far. you can almost NEVER catch up without spending huge amounts of cash, because pre-cubed end game gear is hard to find, so you gotta fund your own cubes with meso (yea, who's going to use the MTS when u can CUBE things instead?) or with real money. you have to farm endless hours to get base money, and merch your way up (again, with cubing gear or scrolling it and reselling, cuz ppl pay only for that now). a mere couple of weeks after i got back from my vacation i already saw corsairs with DOUBLE my range, DOUBLE my dex. and I thought I was average before.

sometimes i wonder why i play this game. maybe it's because i can't afford playing WoW, lack of money and time (didnt spend a dime on MS so far, only a pineapple load of time.)
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The potential system and selling your stuff/merchanting - by Blup - 2010-08-23, 05:45 PM

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