2010-08-21, 02:07 PM
Devil's Sunrise Wrote:I don't get why this is so hard, Nexon:
- Set the variable boomrate to the amount of earlier enhancements
- If scrolltype is [B]not advanced, increment boomrate by 2[/B]
- If boomrate is over 9, set it to 9
- set boomrate := boomrate * 10
Now, boomrate is the probability in percent for exploding your item. If the item doesn't explode, the scroll works. This can actually be done server-sided, Nexon. Duh.
At the bolded, wouldn't that mean that enhancement scrolls recieve +20% success rate compared to advanced enhancement? I think you mean if the scrolltype == advanced, increment boomrate by 2.

