2010-08-21, 07:57 AM
I don't get why this is so hard, Nexon:
Now, boomrate is the probability in percent for exploding your item. If the item doesn't explode, the scroll works. This can actually be done server-sided, Nexon. Duh.
- Set the variable boomrate to the amount of earlier enhancements
- If scrolltype is not advanced, increment boomrate by 2
- If boomrate is over 9, set it to 9
- set boomrate := boomrate * 10
Now, boomrate is the probability in percent for exploding your item. If the item doesn't explode, the scroll works. This can actually be done server-sided, Nexon. Duh.

