2010-08-20, 03:54 PM
So, you mean after all, character with a dark aura buff,
Damage changing will shown on the panel, and we have not to calculate it once more?
From KMST wz files, I see adv dark arua is like this:
skill.32120000.common.maxLevel 30
skill.32120000.common.mpCon 30+5*u(x/5)
skill.32120000.common.damage 40+2*x
skill.32120000.common.x 10+u(x/3)
skill.32120000.common.madX x
skill.32120000.common.lt (-200,-125)
skill.32120000.common.rb (200,125)
only 1.2x damage? Does it have changed sometime?
and another:
skill.32120000.combatOrders 1
so party with a paladin there will be Lv32 dark aura XD.
Damage changing will shown on the panel, and we have not to calculate it once more?
From KMST wz files, I see adv dark arua is like this:
skill.32120000.common.maxLevel 30
skill.32120000.common.mpCon 30+5*u(x/5)
skill.32120000.common.damage 40+2*x
skill.32120000.common.x 10+u(x/3)
skill.32120000.common.madX x
skill.32120000.common.lt (-200,-125)
skill.32120000.common.rb (200,125)
only 1.2x damage? Does it have changed sometime?
and another:
skill.32120000.combatOrders 1
so party with a paladin there will be Lv32 dark aura XD.

