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Q on Potential Stats
#3
+% boss dmg
+% total dmg
+wa
+%wa

All NLs are heavy bossers. The +% boss damage will be a huge boost (since it's +30% at all levels) and a huge attractor to getting you in boss runs. You already have godly damage. This makes you even godlier.

+% total damage is better than +%wa or +wa. Allow me to explain... now, this is using Post-BB, but the idea is the same.

With +% WA, the multiplier is added before the damage is calculated. Then the WATK is truncated. So let's say you have 100 LUK and 100 DEX and 96 WATK.

+10% damage:
1.75 * (4 * 100 + 100) * (96 / 100) * 1.1 = 924

+10% WATK:
96 * 1.1 = 105 (truncates)
1.75 * (4 * 100 + 100) * (105 / 100) = 918

This is because for NLs, truncating WATK hurts more than truncating damage. Always, always prefer +% damage over +%WA.

Furthermore, you'll want to trust flat +WATK over +% WATK for a few reasons. Number one, NLs have low amounts of WATK as it is. Adding 10% to WATK isn't going to help you as much as adding +10 WATK. Also, the % WATK bonuses you can get from potentialing equipment are lower than the flat +WATK bonuses (for example, you can get +6% WATK or +10 WATK). The flat +WATK is way better for NLs.
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Messages In This Thread
Q on Potential Stats - by Flirtini - 2010-08-16, 01:14 PM
Q on Potential Stats - by PirateIzzy - 2010-08-16, 01:19 PM
Q on Potential Stats - by Fiel - 2010-08-16, 01:25 PM
Q on Potential Stats - by Stereo - 2010-08-16, 01:26 PM
Q on Potential Stats - by Flirtini - 2010-08-16, 01:27 PM
Q on Potential Stats - by Shidoshi - 2010-08-16, 01:28 PM
Q on Potential Stats - by Stereo - 2010-08-16, 01:32 PM
Q on Potential Stats - by Flirtini - 2010-08-16, 01:40 PM

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