2010-08-15, 06:03 PM
MetaSeraphim Wrote:Again archers stay far away from a monster to attack it. They shouldn't need a +30 speed passive bonus to get away from a monster. Since in most cases they can move two inches and start attacking a monster again, while a warrior has to run halfway across the map/Have you ever even been to time temple? EVERY monster in that entire area has a larger attack range than an archer. Every boss can hit us from the farthest spot we can attack from. "Ranged" is meaningless in this game. Warriors can rush monsters around, if you're Aran or DW you have Soul Runner/ Combat Step. Every class except for Archers has a *real* movement skill, not bullpomegranate like thrust which no one in their right mind would max. Thrust is NOT a movement skill. Flash Jump, Teleport (don't even get me started on this teleport-damage thing now...) Recoil shot, these are movement skills.
At any rate this is way off topic. Point is the only class who uses pants are Melee, and the only class that doesn't need HB so bad is Melee. That's poor planning.

