If MapleStory classes were Pokemon...
#6
(Not gonna count HP washing)


Even better than a type:

-NLs are Weaviles. High speed, great damage, but one punch to the face and it's dead.

-Shadowers are... Bronzong (we'll have to ignore the speed since everything else works so well). It's ability can either reduce (fire) damage by half, or ignore (ground) damage altogether. It has access to a ridiculously powerful move. It's only recovery move isn't too reliable but it can come in handy occasionally.

-DBs are Garchomp. Strong and speedy. Pretty dam uber.

-Arans are Tyranitar. Ridiculous power but not as much survivability as other power houses (warriors). That is... until their special ability kicks in (Sandstream for T-Tar, combo barrier for arans)... but they still can't take a strong punch to the face.

-Paladins are Metagross. Tanks. Some power, but great tanks.

-Dark Knights are Azumarill. Huge Power doubles it's attack stat (effectively doubling it's damage). It has great resistances (just as DKs get elemental resist). Access to moves to adapt to the situation (such as DKs can switch between crusher and fury depending on the mob size... mostly after the BB update since slash/stab isn't penalized anymore).

-Heroes are Empoleon. Also tanks but have a rather great attacking capacity. It's typing makes it difficult to kill. Moves that it can use are quite strong. It's slow, but can use moves to increase it's mobility.

-Bowmasters are Absol. Crits.... lovely lovely crits. Quite likely to be OHKOd, or if not (rare), severly crippled.

-Snipers are Seaking. Horndrill for a ohko. You don't see that many of them. Has access to ice beam/blizzard. And a powerful attack that hits multiple foes: surf. Guaranteed to die from a strong hit....probably from a mediumish hit, but has access to moves to help it survive a bit longer.

-Corsairs are Scizor/Scyther. Speed loss (while on boat) to gain increased power. Or nice mobility with less power.

-Bucs are Milotic. Pretty much there just for support (SI/OakBarrelGlitch) or stalling (bucs invincibility frames). Has some attack, but is almost never used as an attacker.

-Bishops are Blissey. Ridiculously good recovery moves and capable of taken hits. Access to moves to help it survive tons of things. It IS still possible to OHKO but the move used on it will have to be ridiculously strong.

-F/P archmages are Torkoal. It has a fire move that hits the entire screen and access to multiple status inducing attacks. Also quite sturdy.

-I/L archmages are lanturn. Access to both ice and electric moves. Decent enough survivability. Can adapt to multiple types of situations requiring either single target, multi target, or full screen targeting.

-Evans are Porygon-Z. Access to multiple elemental attacks (and tri-attack). Ridiculously strong special attacks and quite interesting movesets are possible.


-GMs are ditto
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Messages In This Thread
If MapleStory classes were Pokemon... - by Rob - 2010-08-12, 11:23 AM
If MapleStory classes were Pokemon... - by shouri - 2010-08-12, 04:20 PM
If MapleStory classes were Pokemon... - by ixMigs - 2010-08-12, 09:38 PM
If MapleStory classes were Pokemon... - by ixMigs - 2010-08-12, 10:53 PM
If MapleStory classes were Pokemon... - by shouri - 2010-08-12, 11:56 PM
If MapleStory classes were Pokemon... - by Nikkey - 2010-08-14, 03:01 AM
If MapleStory classes were Pokemon... - by shouri - 2010-08-14, 04:13 AM

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