2010-08-12, 01:12 PM
ghostofhalo Wrote:Sorry. I read somewhere Heaven's Hammer was holy element. It still drops mobs down to 1 HP unless that mob has more than the cap (999,999) in which it should only deal that much damage. Secondly, if that mob is a boss, it ignores this part of the formula and instead deals damage based on your damage range and the skill percentage.
HH has never worked this way, where are you getting this from?
In GMS, the mechanism for HH is easy:
Do 199,999 damage to a mob, or HP-1, whichever is lower. If the result is 0 (since it has 1 hp already) the mob is not targeted.
This applies to literally every mob in the game, including bosses and invincible mobs.
In terms of element, HH copies the effect of whichever charge you're using - the only one that causes a status effect is Ice, so if you HH with Ice Charge active, it'll freeze the mob.

